284 - Armor/Weapon Feature Improvements (#292)

* Added parsing of effect values from Item data model. Almost finished with itemConfig.

* Added the last to itemConfig

* Fixed armor

* ContextMenu localization fixes

* Better tooltips for tagify

* Corrected resource logic
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WBHarry 2025-07-09 13:06:49 +02:00 committed by GitHub
parent eae4f12910
commit b3e7c6b9b2
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51 changed files with 3043 additions and 2310 deletions

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@ -486,14 +486,10 @@
"name": "Impenetrable",
"description": "Once per short rest, when you would mark your last Hit Point, you can instead mark a Stress."
},
"magic": {
"name": "Magic",
"magical": {
"name": "Magical",
"description": "You can't mark an Armor Slot to reduce physical damage."
},
"painful": {
"name": "Painful",
"description": "Each time you mark an Armor Slot, you must mark a Stress."
},
"physical": {
"name": "Physical",
"description": "You can't mark an Armor Slot to reduce magic damage."
@ -897,6 +893,10 @@
"name": "Scary",
"description": "On a successful attack, the target must mark a Stress."
},
"selfCorrecting": {
"name": "Self Correcting",
"description": "When you roll a 1 on a damage die, it deals 6 damage instead."
},
"serrated": {
"name": "Serrated",
"description": "When you roll a 1 on a damage die, it deals 8 damage instead."