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284 - Armor/Weapon Feature Improvements (#292)
* Added parsing of effect values from Item data model. Almost finished with itemConfig. * Added the last to itemConfig * Fixed armor * ContextMenu localization fixes * Better tooltips for tagify * Corrected resource logic
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51 changed files with 3043 additions and 2310 deletions
12
lang/en.json
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lang/en.json
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@ -486,14 +486,10 @@
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"name": "Impenetrable",
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"description": "Once per short rest, when you would mark your last Hit Point, you can instead mark a Stress."
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},
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"magic": {
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"name": "Magic",
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"magical": {
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"name": "Magical",
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"description": "You can't mark an Armor Slot to reduce physical damage."
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},
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"painful": {
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"name": "Painful",
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"description": "Each time you mark an Armor Slot, you must mark a Stress."
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},
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"physical": {
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"name": "Physical",
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"description": "You can't mark an Armor Slot to reduce magic damage."
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@ -897,6 +893,10 @@
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"name": "Scary",
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"description": "On a successful attack, the target must mark a Stress."
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},
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"selfCorrecting": {
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"name": "Self Correcting",
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"description": "When you roll a 1 on a damage die, it deals 6 damage instead."
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},
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"serrated": {
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"name": "Serrated",
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"description": "When you roll a 1 on a damage die, it deals 8 damage instead."
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