Changed to storing the reloadCheckValue. It's included in notification feedback

This commit is contained in:
WBHarry 2026-07-21 23:45:09 +02:00
parent cb0d22a9a0
commit b345db4f05
6 changed files with 38 additions and 13 deletions

View file

@ -74,13 +74,13 @@ export default class DHAttackAction extends DHDamageAction {
else
game.dice3d.showForRoll(roll, game.user, true);
}
const needsToReload = roll.total === 1;
if (needsToReload) {
const needsReload = roll.total === 1;
if (needsReload) {
this.item.update({ 'system.resource.value': 0 });
}
return needsToReload;
return { needsReload, rollValue: roll.total };
}
/**