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Changed to storing the reloadCheckValue. It's included in notification feedback
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6 changed files with 38 additions and 13 deletions
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@ -126,7 +126,7 @@
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"damageOnSave": "Damage on Save",
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"useDefaultItemValues": "Use default Item values"
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},
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"Reload": {
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"Reload": {
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"checkReload": "Check Reload",
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"reloadRequired": "Reload Required!"
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},
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@ -3274,7 +3274,9 @@
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"lackingItemTransferPermission": "User {user} lacks owner permission needed to transfer items to {target}",
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"noTokenTargeted": "No token is targeted",
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"behaviorRegionRequiresGM": "Creating a Region with an attached Behavior requires an online GM",
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"reloadRequired": "The {weapon} must be reloaded to be used!"
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"reloadRequired": "The {weapon} must be reloaded to be used!",
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"reloadRequiredRollResponse": "Reload Check: 1d6 -> {roll}. Reload required.",
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"noReloadRequiredRollResponse": "Reload Check: 1d6 -> {roll}. No reload required."
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},
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"Progress": {
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"migrationLabel": "Performing system migration. Please wait and do not close Foundry."
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@ -3329,7 +3331,8 @@
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"immune": "Immune",
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"middleClick": "[Middle Click] Keep tooltip view",
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"tokenSize": "The token size used on the canvas",
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"previewTokenHelp": "Left-click to place, right-click to cancel"
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"previewTokenHelp": "Left-click to place, right-click to cancel",
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"noReloadRequired": "No Reload Required!"
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}
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}
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}
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