Merge pull request #69 from Foundryborne/feature/enhance-armor-and-weapon-sheet

Enhance armor and weapon sheet
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Murilo Brito 2025-05-28 09:12:28 -03:00 committed by GitHub
commit b31d19a772
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GPG key ID: B5690EEEBB952194
20 changed files with 364 additions and 379 deletions

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@ -8,7 +8,7 @@ export { default as DhpAncestry } from './sheets/ancestry.mjs';
export { default as DhpCommunity } from './sheets/community.mjs';
export { default as DhpMiscellaneous } from './sheets/items/miscellaneous.mjs';
export { default as DhpConsumable } from './sheets/items/consumable.mjs';
export { default as DhpWeapon } from './sheets/weapon.mjs';
export { default as DhpArmor } from './sheets/armor.mjs';
export { default as DhpWeapon } from './sheets/items/weapon.mjs';
export { default as DhpArmor } from './sheets/items/armor.mjs';
export { default as DhpChatMessage } from './chatMessage.mjs';
export { default as DhpEnvironment } from './sheets/environment.mjs';

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@ -1,63 +0,0 @@
// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
// export default class ArmorSheet extends DhpApplicationMixin(ItemSheet) {
// static documentType = "armor";
// /** @override */
// static get defaultOptions() {
// return foundry.utils.mergeObject(super.defaultOptions, {
// classes: ["daggerheart", "sheet", "armor"],
// width: 400,
// height: 'auto',
// });
// }
// /** @override */
// getData() {
// const context = super.getData();
// context.config = CONFIG.daggerheart;
// return context;
// }
// async _handleAction(action, event, button) {
// switch(action){
// }
// }
// }
import DaggerheartSheet from './daggerheart-sheet.mjs';
const { ItemSheetV2 } = foundry.applications.sheets;
export default class ArmorSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ['daggerheart', 'sheet', 'armor'],
position: { width: 400 },
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false
},
dragDrop: [{ dragSelector: null, dropSelector: null }]
};
static PARTS = {
form: {
id: 'feature',
template: 'systems/daggerheart/templates/sheets/armor.hbs'
}
};
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
context.config = CONFIG.daggerheart;
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object);
this.render();
}
}

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@ -0,0 +1,59 @@
import DaggerheartSheet from '../daggerheart-sheet.mjs';
const { ItemSheetV2 } = foundry.applications.sheets;
export default class ArmorSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ['daggerheart', 'sheet', 'dh-style', 'armor'],
position: { width: 600 },
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false
},
dragDrop: [{ dragSelector: null, dropSelector: null }]
};
static PARTS = {
header: { template: 'systems/daggerheart/templates/sheets/items/armor/header.hbs' },
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
description: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-description.hbs' },
settings: {
template: 'systems/daggerheart/templates/sheets/items/armor/settings.hbs',
scrollable: ['.settings']
}
};
static TABS = {
description: {
active: true,
cssClass: '',
group: 'primary',
id: 'description',
icon: null,
label: 'DAGGERHEART.Sheets.Feature.Tabs.Description'
},
settings: {
active: false,
cssClass: '',
group: 'primary',
id: 'settings',
icon: null,
label: 'DAGGERHEART.Sheets.Feature.Tabs.Settings'
}
};
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
context.config = CONFIG.daggerheart;
context.tabs = super._getTabs(this.constructor.TABS);
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object);
this.render();
}
}

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@ -0,0 +1,58 @@
import DaggerheartSheet from '../daggerheart-sheet.mjs';
const { ItemSheetV2 } = foundry.applications.sheets;
export default class WeaponSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ['daggerheart', 'sheet', 'dh-style', 'weapon'],
position: { width: 600 },
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false
}
};
static PARTS = {
header: { template: 'systems/daggerheart/templates/sheets/items/weapon/header.hbs' },
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
description: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-description.hbs' },
settings: {
template: 'systems/daggerheart/templates/sheets/items/weapon/settings.hbs',
scrollable: ['.settings']
}
};
static TABS = {
description: {
active: true,
cssClass: '',
group: 'primary',
id: 'description',
icon: null,
label: 'DAGGERHEART.Sheets.Feature.Tabs.Description'
},
settings: {
active: false,
cssClass: '',
group: 'primary',
id: 'settings',
icon: null,
label: 'DAGGERHEART.Sheets.Feature.Tabs.Settings'
}
};
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
context.config = CONFIG.daggerheart;
context.tabs = super._getTabs(this.constructor.TABS);
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object);
this.render();
}
}

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@ -1,63 +0,0 @@
// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
// export default class WeaponSheet extends DhpApplicationMixin(ItemSheet) {
// static documentType = "weapon";
// /** @override */
// static get defaultOptions() {
// return foundry.utils.mergeObject(super.defaultOptions, {
// classes: ["daggerheart", "sheet", "weapon"],
// width: 400,
// height: 'auto',
// });
// }
// /** @override */
// getData() {
// const context = super.getData();
// context.config = CONFIG.daggerheart;
// return context;
// }
// async _handleAction(action, event, button) {
// switch(action){
// }
// }
// }
import DaggerheartSheet from './daggerheart-sheet.mjs';
const { ItemSheetV2 } = foundry.applications.sheets;
export default class WeaponSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ['daggerheart', 'sheet', 'weapon'],
position: { width: 400 },
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false
}
};
static PARTS = {
form: {
id: 'feature',
template: 'systems/daggerheart/templates/sheets/weapon.hbs'
}
};
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
context.config = CONFIG.daggerheart;
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object);
this.render();
}
}

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@ -1,77 +1,77 @@
export const abilities = {
agility: {
label: 'DAGGERHEART.Abilities.Agility.Name',
label: 'DAGGERHEART.Abilities.agility.name',
verbs: [
'DAGGERHEART.Abilities.Agility.Verb.Sprint',
'DAGGERHEART.Abilities.Agility.Verb.Leap',
'DAGGERHEART.Abilities.Agility.Verb.Maneuver'
'DAGGERHEART.Abilities.agility.verb.sprint',
'DAGGERHEART.Abilities.agility.verb.leap',
'DAGGERHEART.Abilities.agility.verb.maneuver'
]
},
strength: {
label: 'DAGGERHEART.Abilities.Strength.Name',
label: 'DAGGERHEART.Abilities.strength.name',
verbs: [
'DAGGERHEART.Abilities.Strength.Verb.Lift',
'DAGGERHEART.Abilities.Strength.Verb.Smash',
'DAGGERHEART.Abilities.Strength.Verb.Grapple'
'DAGGERHEART.Abilities.strength.verb.lift',
'DAGGERHEART.Abilities.strength.verb.smash',
'DAGGERHEART.Abilities.strength.verb.grapple'
]
},
finesse: {
label: 'DAGGERHEART.Abilities.Finesse.Name',
label: 'DAGGERHEART.Abilities.finesse.name',
verbs: [
'DAGGERHEART.Abilities.Finesse.Verb.Control',
'DAGGERHEART.Abilities.Finesse.Verb.Hide',
'DAGGERHEART.Abilities.Finesse.Verb.Tinker'
'DAGGERHEART.Abilities.finesse.verb.control',
'DAGGERHEART.Abilities.finesse.verb.hide',
'DAGGERHEART.Abilities.finesse.verb.tinker'
]
},
instinct: {
label: 'DAGGERHEART.Abilities.Instinct.Name',
label: 'DAGGERHEART.Abilities.instinct.name',
verbs: [
'DAGGERHEART.Abilities.Instinct.Verb.Perceive',
'DAGGERHEART.Abilities.Instinct.Verb.Sense',
'DAGGERHEART.Abilities.Instinct.Verb.Navigate'
'DAGGERHEART.Abilities.instinct.verb.perceive',
'DAGGERHEART.Abilities.instinct.verb.sense',
'DAGGERHEART.Abilities.instinct.verb.navigate'
]
},
presence: {
label: 'DAGGERHEART.Abilities.Presence.Name',
label: 'DAGGERHEART.Abilities.presence.name',
verbs: [
'DAGGERHEART.Abilities.Presence.Verb.Charm',
'DAGGERHEART.Abilities.Presence.Verb.Perform',
'DAGGERHEART.Abilities.Presence.Verb.Deceive'
'DAGGERHEART.Abilities.presence.verb.charm',
'DAGGERHEART.Abilities.presence.verb.perform',
'DAGGERHEART.Abilities.presence.verb.deceive'
]
},
knowledge: {
label: 'DAGGERHEART.Abilities.Knowledge.Name',
label: 'DAGGERHEART.Abilities.knowledge.name',
verbs: [
'DAGGERHEART.Abilities.Knowledge.Verb.Recall',
'DAGGERHEART.Abilities.Knowledge.Verb.Analyze',
'DAGGERHEART.Abilities.Knowledge.Verb.Comprehend'
'DAGGERHEART.Abilities.knowledge.verb.recall',
'DAGGERHEART.Abilities.knowledge.verb.analyze',
'DAGGERHEART.Abilities.knowledge.verb.comprehend'
]
}
};
export const featureProperties = {
agility: {
name: 'DAGGERHEART.Abilities.Agility.Name',
name: 'DAGGERHEART.Abilities.agility.name',
path: actor => actor.system.attributes.agility.data.value
},
strength: {
name: 'DAGGERHEART.Abilities.Strength.Name',
name: 'DAGGERHEART.Abilities.strength.name',
path: actor => actor.system.attributes.strength.data.value
},
finesse: {
name: 'DAGGERHEART.Abilities.Finesse.Name',
name: 'DAGGERHEART.Abilities.finesse.name',
path: actor => actor.system.attributes.finesse.data.value
},
instinct: {
name: 'DAGGERHEART.Abilities.Instinct.Name',
name: 'DAGGERHEART.Abilities.instinct.name',
path: actor => actor.system.attributes.instinct.data.value
},
presence: {
name: 'DAGGERHEART.Abilities.Presence.Name',
name: 'DAGGERHEART.Abilities.presence.name',
path: actor => actor.system.attributes.presence.data.value
},
knowledge: {
name: 'DAGGERHEART.Abilities.Knowledge.Name',
name: 'DAGGERHEART.Abilities.knowledge.name',
path: actor => actor.system.attributes.knowledge.data.value
},
spellcastingTrait: {

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@ -1,27 +1,27 @@
export const range = {
melee: {
label: 'DAGGERHEART.Range.Melee.Name',
description: 'DAGGERHEART.Range.Melee.Description',
label: 'DAGGERHEART.Range.melee.name',
description: 'DAGGERHEART.Range.melee.description',
distance: 1
},
veryClose: {
label: 'DAGGERHEART.Range.VeryClose.Name',
description: 'DAGGERHEART.Range.VeryClose.Description',
label: 'DAGGERHEART.Range.veryClose.name',
description: 'DAGGERHEART.Range.veryClose.description',
distance: 3
},
close: {
label: 'DAGGERHEART.Range.Close.Name',
description: 'DAGGERHEART.Range.Close.Description',
label: 'DAGGERHEART.Range.close.name',
description: 'DAGGERHEART.Range.close.description',
distance: 10
},
far: {
label: 'DAGGERHEART.Range.Far.Name',
description: 'DAGGERHEART.Range.Far.Description',
label: 'DAGGERHEART.Range.far.name',
description: 'DAGGERHEART.Range.far.description',
distance: 20
},
veryFar: {
label: 'DAGGERHEART.Range.VeryFar.Name',
description: 'DAGGERHEART.Range.VeryFar.Description',
label: 'DAGGERHEART.Range.veryFar.name',
description: 'DAGGERHEART.Range.veryFar.description',
distance: 30
}
};
@ -29,24 +29,24 @@ export const range = {
export const burden = {
oneHanded: {
value: 'oneHanded',
label: 'DAGGERHEART.Burden.OneHanded'
label: 'DAGGERHEART.Burden.oneHanded'
},
twoHanded: {
value: 'twoHanded',
label: 'DAGGERHEART.Burden.TwoHanded'
label: 'DAGGERHEART.Burden.twoHanded'
}
};
export const damageTypes = {
physical: {
id: 'physical',
label: 'DAGGERHEART.DamageType.Physical.Name',
abbreviation: 'DAGGERHEART.DamageType.Physical.Abbreviation'
label: 'DAGGERHEART.DamageType.physical.name',
abbreviation: 'DAGGERHEART.DamageType.physical.abbreviation'
},
magical: {
id: 'magical',
label: 'DAGGERHEART.DamageType.Magical.Name',
abbreviation: 'DAGGERHEART.DamageType.Magical.Abbreviation'
label: 'DAGGERHEART.DamageType.magical.name',
abbreviation: 'DAGGERHEART.DamageType.magical.abbreviation'
}
};

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@ -3,7 +3,7 @@ export default class DhpArmor extends foundry.abstract.TypeDataModel {
const fields = foundry.data.fields;
return {
equipped: new fields.BooleanField({ initial: false }),
baseScore: new fields.NumberField({ initial: 1, integer: true }),
baseScore: new fields.NumberField({ integer: true, initial: 0 }),
feature: new fields.StringField({
choices: SYSTEM.ITEM.armorFeatures,
integer: false,
@ -14,10 +14,10 @@ export default class DhpArmor extends foundry.abstract.TypeDataModel {
value: new fields.NumberField({ initial: 0, integer: true })
}),
baseThresholds: new fields.SchemaField({
major: new fields.NumberField({ initial: 0, integer: true }),
severe: new fields.NumberField({ initial: 0, integer: true })
major: new fields.NumberField({ integer: true, initial: 0 }),
severe: new fields.NumberField({ integer: true, initial: 0 })
}),
quantity: new fields.NumberField({ initial: 1, integer: true }),
quantity: new fields.NumberField({ integer: true, initial: 1 }),
description: new fields.HTMLField({})
};
}

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@ -5,13 +5,17 @@ export default class DhpWeapon extends foundry.abstract.TypeDataModel {
equipped: new fields.BooleanField({ initial: false }),
inventoryWeapon: new fields.NumberField({ initial: null, nullable: true, integer: true }),
secondary: new fields.BooleanField({ initial: false }),
trait: new fields.StringField({ choices: SYSTEM.ACTOR.abilities, integer: false }),
range: new fields.StringField({ choices: SYSTEM.GENERAL.range, integer: false }),
trait: new fields.StringField({ choices: SYSTEM.ACTOR.abilities, integer: false, initial: 'agility' }),
range: new fields.StringField({ choices: SYSTEM.GENERAL.range, integer: false, initial: 'melee' }),
damage: new fields.SchemaField({
value: new fields.StringField({}),
type: new fields.StringField({ choices: SYSTEM.GENERAL.damageTypes, integer: false })
value: new fields.StringField({ initial: 'd6' }),
type: new fields.StringField({
choices: SYSTEM.GENERAL.damageTypes,
integer: false,
initial: 'physical'
})
}),
burden: new fields.StringField({ choices: SYSTEM.GENERAL.burden, integer: false }),
burden: new fields.StringField({ choices: SYSTEM.GENERAL.burden, integer: false, initial: 'oneHanded' }),
feature: new fields.StringField({ choices: SYSTEM.ITEM.weaponFeatures, integer: false, blank: true }),
quantity: new fields.NumberField({ initial: 1, integer: true }),
description: new fields.HTMLField({})