[Fix] Cleanup RangeDependant (#2039)

* Made the RangeDependent setting for ActiveEffects Nullable
* Removed all RangeDependent data from SRD where enabled was false before
* Fixed random flickerfly SRD
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WBHarry 2026-07-07 00:20:48 +02:00 committed by GitHub
parent 2782b62793
commit b2eeed7bb7
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280 changed files with 1692 additions and 3605 deletions

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@ -322,32 +322,23 @@
"_id": "ia0NUIOxE3RHb45P",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
"changes": [
{
"key": "system.evasion",
"mode": 5,
"value": "@system.evasion / 2",
"priority": 10
}
]
},
"changes": [
{
"key": "system.evasion",
"mode": 5,
"value": "@system.evasion / 2",
"priority": 10
}
],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
"description": "<p>When the Flickerfl y makes an attack, the targets Evasion is halved against the attack.</p>",
"disabled": false,
"description": "<p>When the Flickerfly makes an attack, the targets Evasion is halved against the attack.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,