Irk/83 homebrew currency (#193)

* add homebrew options to rename currency names

* add title. remove localization from settings file since it didn't work.

* use enabled toggle to use localized initial label values.

* cleanup
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IrkTheImp 2025-06-28 14:00:42 -05:00 committed by GitHub
parent 778e569037
commit b25e1cec78
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8 changed files with 121 additions and 23 deletions

View file

@ -99,6 +99,15 @@
"FIELDS": {
"maxFear": { "label": "Max Fear" },
"traitArray": { "label": "Initial Trait Modifiers" }
},
"Currency": {
"enabled": "Enable Overrides",
"title": "Currency Overrides",
"currencyName": "Currency Name",
"coinName": "Coin Name",
"handfullName": "Handfull Name",
"bagName": "Bag Name",
"chestName": "Chest Name"
}
},
"Resources": {

View file

@ -24,14 +24,16 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
editItem: this.editItem,
removeItem: this.removeItem,
resetMoves: this.resetMoves,
save: this.save
save: this.save,
reset: this.reset
},
form: { handler: this.updateData, submitOnChange: true }
};
static PARTS = {
main: {
template: 'systems/daggerheart/templates/settings/homebrew-settings.hbs'
template: 'systems/daggerheart/templates/settings/homebrew-settings.hbs',
scrollable: ['']
}
};
@ -154,4 +156,27 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew, this.settings.toObject());
this.close();
}
static async reset() {
const resetSettings = new DhHomebrew();
let localizedSettings = this.localizeObject(resetSettings);
this.settings.updateSource(localizedSettings);
this.render();
}
localizeObject(obj) {
for (let key in obj) {
if (obj.hasOwnProperty(key)) {
const value = obj[key];
if (typeof value === 'object' && value !== null) {
obj[key] = this.localizeObject(value);
} else {
if (typeof value === 'string' && value.startsWith('DAGGERHEART.')) {
obj[key] = game.i18n.localize(value);
}
}
}
}
return obj;
}
}

View file

@ -409,9 +409,21 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
quantity: game.i18n.localize('DAGGERHEART.Sheets.PC.InventoryTab.QuantityTitle')
},
items: this.document.items.filter(x => x.type === 'armor')
},
currency: {
title: game.i18n.localize('DAGGERHEART.Sheets.PC.Gold.Title'),
coins: game.i18n.localize('DAGGERHEART.Sheets.PC.Gold.Coins'),
handfulls: game.i18n.localize('DAGGERHEART.Sheets.PC.Gold.Handfulls'),
bags: game.i18n.localize('DAGGERHEART.Sheets.PC.Gold.Bags'),
chests: game.i18n.localize('DAGGERHEART.Sheets.PC.Gold.Chests')
}
};
const homebrewCurrency = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew).currency;
if (homebrewCurrency.enabled) {
context.inventory.currency = homebrewCurrency;
}
if (context.inventory.length === 0) {
context.inventory = Array(1).fill(Array(5).fill([]));
}

View file

@ -163,13 +163,15 @@ export const defaultRestOptions = {
id: 'repairArmor',
name: game.i18n.localize('DAGGERHEART.Downtime.ShortRest.RepairArmor.Name'),
img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
description: game.i18n.localize('DAGGERHEART.Downtime.ShortRest.RepairArmor.Description')
description: game.i18n.localize('DAGGERHEART.Downtime.ShortRest.RepairArmor.Description'),
actions: []
},
prepare: {
id: 'prepare',
name: game.i18n.localize('DAGGERHEART.Downtime.ShortRest.Prepare.Name'),
img: 'icons/skills/trades/academics-merchant-scribe.webp',
description: game.i18n.localize('DAGGERHEART.Downtime.ShortRest.Prepare.Description')
description: game.i18n.localize('DAGGERHEART.Downtime.ShortRest.Prepare.Description'),
actions: []
}
}),
longRest: () => ({
@ -177,31 +179,36 @@ export const defaultRestOptions = {
id: 'tendToWounds',
name: game.i18n.localize('DAGGERHEART.Downtime.LongRest.TendToWounds.Name'),
img: 'icons/magic/life/cross-worn-green.webp',
description: game.i18n.localize('DAGGERHEART.Downtime.LongRest.TendToWounds.Description')
description: game.i18n.localize('DAGGERHEART.Downtime.LongRest.TendToWounds.Description'),
actions: []
},
clearStress: {
id: 'clearStress',
name: game.i18n.localize('DAGGERHEART.Downtime.LongRest.ClearStress.Name'),
img: 'icons/magic/perception/eye-ringed-green.webp',
description: game.i18n.localize('DAGGERHEART.Downtime.LongRest.ClearStress.Description')
description: game.i18n.localize('DAGGERHEART.Downtime.LongRest.ClearStress.Description'),
actions: []
},
repairArmor: {
id: 'repairArmor',
name: game.i18n.localize('DAGGERHEART.Downtime.LongRest.RepairArmor.Name'),
img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
description: game.i18n.localize('DAGGERHEART.Downtime.LongRest.RepairArmor.Description')
description: game.i18n.localize('DAGGERHEART.Downtime.LongRest.RepairArmor.Description'),
actions: []
},
prepare: {
id: 'prepare',
name: game.i18n.localize('DAGGERHEART.Downtime.LongRest.Prepare.Name'),
img: 'icons/skills/trades/academics-merchant-scribe.webp',
description: game.i18n.localize('DAGGERHEART.Downtime.LongRest.Prepare.Description')
description: game.i18n.localize('DAGGERHEART.Downtime.LongRest.Prepare.Description'),
actions: []
},
workOnAProject: {
id: 'workOnAProject',
name: game.i18n.localize('DAGGERHEART.Downtime.LongRest.WorkOnAProject.Name'),
img: 'icons/skills/social/thumbsup-approval-like.webp',
description: game.i18n.localize('DAGGERHEART.Downtime.LongRest.WorkOnAProject.Description')
description: game.i18n.localize('DAGGERHEART.Downtime.LongRest.WorkOnAProject.Description'),
actions: []
}
}),
custom: {

View file

@ -16,6 +16,38 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
traitArray: new fields.ArrayField(new fields.NumberField({ required: true, integer: true }), {
initial: () => [2, 1, 1, 0, 0, -1]
}),
currency: new fields.SchemaField({
enabled: new fields.BooleanField({
required: true,
initial: false,
label: 'DAGGERHEART.Settings.Homebrew.Currency.enabled'
}),
title: new fields.StringField({
required: true,
initial: 'Gold',
label: 'DAGGERHEART.Settings.Homebrew.Currency.currencyName'
}),
coins: new fields.StringField({
required: true,
initial: 'Coins',
label: 'DAGGERHEART.Settings.Homebrew.Currency.coinName'
}),
handfulls: new fields.StringField({
required: true,
initial: 'Handfulls',
label: 'DAGGERHEART.Settings.Homebrew.Currency.handfullName'
}),
bags: new fields.StringField({
required: true,
initial: 'Bags',
label: 'DAGGERHEART.Settings.Homebrew.Currency.bagName'
}),
chests: new fields.StringField({
required: true,
initial: 'Chests',
label: 'DAGGERHEART.Settings.Homebrew.Currency.chestName'
})
}),
restMoves: new fields.SchemaField({
longRest: new fields.SchemaField({
nrChoices: new fields.NumberField({ required: true, integer: true, min: 1, initial: 2 }),

View file

@ -1,4 +1,4 @@
<div>
<div class="scrollable">
{{formGroup settingFields.schema.fields.maxFear value=settingFields._source.maxFear localize=true}}
<h4>{{localize "DAGGERHEART.Settings.Homebrew.FIELDS.traitArray.label"}}</h4>
@ -9,7 +9,20 @@
<input type="text" data-dtype="Number" name="{{concat "traitArray." index}}" value="{{this}}" />
</div>
{{/each}}
</div>
</div>
<fieldset>
<legend>
{{localize "DAGGERHEART.Settings.Homebrew.Currency.title"}}
</legend>
{{formGroup settingFields.schema.fields.currency.fields.enabled value=settingFields._source.currency.enabled localize=true}}
{{formGroup settingFields.schema.fields.currency.fields.title value=settingFields._source.currency.title localize=true}}
{{formGroup settingFields.schema.fields.currency.fields.coins value=settingFields._source.currency.coins localize=true}}
{{formGroup settingFields.schema.fields.currency.fields.handfulls value=settingFields._source.currency.handfulls localize=true}}
{{formGroup settingFields.schema.fields.currency.fields.bags value=settingFields._source.currency.bags localize=true}}
{{formGroup settingFields.schema.fields.currency.fields.chests value=settingFields._source.currency.chests localize=true}}
</fieldset>
<fieldset class="two-columns even">
<legend>{{localize "DAGGERHEART.Settings.Homebrew.DowntimeMoves"}}</legend>

View file

@ -12,7 +12,7 @@
</div>
<a><i class="fa-solid fa-filter"></i></a>
</div>
<div class="items-section">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'TYPES.Item.weapon') type='weapon' isGlassy=true}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'TYPES.Item.armor') type='armor' isGlassy=true}}
@ -20,23 +20,23 @@
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'TYPES.Item.miscellaneous') type='miscellaneous' isGlassy=true}}
</div>
<div class="currency-section">
<div class="currency-section">
<div class="input">
<span>{{localize "DAGGERHEART.Sheets.PC.Gold.Coins"}}</span>
<span>{{localize this.inventory.currency.coins}}</span>
{{formInput systemFields.gold.fields.coins value=source.system.gold.coins enriched=source.system.gold.coins localize=true toggled=true}}
</div>
<div class="input">
<span>{{localize "DAGGERHEART.Sheets.PC.Gold.Handfulls"}}</span>
<span>{{localize this.inventory.currency.handfulls}}</span>
{{formInput systemFields.gold.fields.handfulls value=source.system.gold.handfulls enriched=source.system.gold.handfulls localize=true toggled=true}}
</div>
<div class="input">
<span>{{localize "DAGGERHEART.Sheets.PC.Gold.Bags"}}</span>
<span>{{localize this.inventory.currency.bags}}</span>
{{formInput systemFields.gold.fields.bags value=source.system.gold.bags enriched=source.system.gold.bags localize=true toggled=true}}
</div>
<div class="input">
<span>{{localize "DAGGERHEART.Sheets.PC.Gold.Chests"}}</span>
<span>{{localize this.inventory.currency.chests}}</span>
{{formInput systemFields.gold.fields.chests value=source.system.gold.chests enriched=source.system.gold.chests localize=true toggled=true}}
</div>
</div>
</section>

View file

@ -1,10 +1,10 @@
<fieldset class="left-main-container" style="padding-top: 0; margin-top: 8px;">
<legend class="legend" style="line-height: 2px;">{{localize "DAGGERHEART.Sheets.PC.Gold.Title"}}</legend>
<legend class="legend" style="line-height: 2px;">{{localize this.inventory.currency.title}}</legend>
<div class="gold-section">
<fieldset class="gold-fieldset">
<legend>
{{localize "DAGGERHEART.Sheets.PC.Gold.Coins"}}
{{localize this.inventory.currency.coins}}
</legend>
<div class="gold-column">
<div class="gold-row">
@ -27,7 +27,7 @@
</fieldset>
<fieldset class="gold-fieldset">
<legend>
{{localize "DAGGERHEART.Sheets.PC.Gold.Handfulls"}}
{{localize this.inventory.currency.handfulls}}
</legend>
<div class="gold-column">
<div class="gold-row">
@ -50,7 +50,7 @@
</fieldset>
<fieldset class="gold-fieldset">
<legend>
{{localize "DAGGERHEART.Sheets.PC.Gold.Bags"}}
{{localize this.inventory.currency.bags}}
</legend>
<div class="gold-column">
<div class="gold-row">
@ -76,7 +76,7 @@
</fieldset>
<fieldset class="gold-fieldset" style="min-width: 56px;">
<legend>
{{localize "DAGGERHEART.Sheets.PC.Gold.Chests"}}
{{localize this.inventory.currency.chests}}
</legend>
<div class="gold-column">