Deleting old templates

This commit is contained in:
Dapoolp 2025-08-02 03:16:59 +02:00
parent 9b3632be2f
commit aff5998a45
21 changed files with 447 additions and 1015 deletions

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@ -1,11 +0,0 @@
{{!-- TO DO DELETE ? --}}
{{> 'systems/daggerheart/templates/ui/chat/parts/damage-chat.hbs' damage=this}}
{{> 'systems/daggerheart/templates/ui/chat/parts/target-chat.hbs'}}
<div class="dice-roll daggerheart chat roll">
<div class="dice-result">
<div class="dice-actions">
<button class="damage-button" data-target-hit="true" {{#if (eq targets.length 0)}}disabled{{/if}}>{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamageToTargets"}}</button>
<button class="damage-button">{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}</button>
</div>
</div>
</div>

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@ -1,176 +0,0 @@
<div class="chat-roll">
{{!-- Roll Start --}}
<div class="roll-part roll-section">
<div class="roll-part-header"><span>Finesse Check</span></div>
<div class="roll-part-content">
<div class="roll-result-container">
<span class="roll-result-value">18</span>
<span class="roll-result-desc">with hope</span>
</div>
<span class="roll-difficulty">difficulty 15</span>
</div>
<div class="dice-roll" data-action="expandRoll">
<div class="roll-part-header"><div><span>Formula</span></div></div>
<div class="roll-part-content dice-result">
<div class="dice-tooltip">
<div class="wrapper">
<div class="roll-dice">
<div class="roll-die">
<label>Hope</label>
<div>12 <img class="dice-icon" src="systems/daggerheart/assets/icons/dice/hope/d20.svg" alt=""></div>
</div>
<div class="roll-die">
<label></label>
<div>+</div>
</div>
<div class="roll-die">
<label>Fear</label>
<div>6 <img class="dice-icon" src="systems/daggerheart/assets/icons/dice/fear/d12.svg" alt=""></div>
</div>
</div>
</div>
<div class="roll-formula">
1d12 + 1d12 + 0
</div>
</div>
</div>
</div>
</div>
{{!-- Roll End --}}
{{!-- Damage Start --}}
<div class="roll-part damage-section dice-roll" data-action="expandRoll">
<div class="roll-part-header"><div><span>Damage</span></div></div>
<div class="roll-part-extra on-reduced">
<div class="wrapper">
<div class="roll-formula">Hit Points: 10</div>
<div class="roll-formula">Stress: 10</div>
</div>
</div>
<div class="roll-part-content dice-result">
<div class="dice-tooltip">
<div class="wrapper">
<fieldset>
<legend>
Hit Points <div class="roll-formula">Total: 10</div>
</legend>
<label class="roll-part-header"><span>Physical <div class="roll-formula">10</div></span></label>
<div class="roll-dice">
<div class="roll-die">
<div>4 <img class="dice-icon" src="systems/daggerheart/assets/icons/dice/default/d20.svg" alt=""></div>
</div>
<div class="roll-die">
<div>+</div>
</div>
<div class="roll-die">
<div>6</div>
</div>
</div>
<label class="roll-part-header"><span>Magical <div class="roll-formula">10</div></span></label>
<div class="roll-dice">
<div class="roll-die">
<div>4 <img class="dice-icon" src="systems/daggerheart/assets/icons/dice/default/d20.svg" alt=""></div>
</div>
<div class="roll-die">
<div>+</div>
</div>
<div class="roll-die">
<div>6</div>
</div>
</div>
<label class="roll-part-header"><span>Phy/Mag <div class="roll-formula">10</div></span></label>
<div class="roll-dice">
<div class="roll-die">
<div>4 <img class="dice-icon" src="systems/daggerheart/assets/icons/dice/default/d20.svg" alt=""></div>
</div>
<div class="roll-die">
<div>+</div>
</div>
<div class="roll-die">
<div>6</div>
</div>
</div>
</fieldset>
<fieldset>
<legend>
Stress <div class="roll-formula">Total: 10</div>
</legend>
<div class="roll-dice">
<div class="roll-die">
<div>4 <img class="dice-icon" src="systems/daggerheart/assets/icons/dice/default/d20.svg" alt=""></div>
</div>
<div class="roll-die">
<div>+</div>
</div>
<div class="roll-die">
<div>6</div>
</div>
</div>
</fieldset>
</div>
</div>
</div>
</div>
{{!-- Damage End --}}
{{!-- Target Start --}}
<div class="roll-part target-section dice-roll" data-action="expandRoll">
<div class="roll-part-header"><div><span>Target</span></div></div>
<div class="roll-part-extra on-reduced">
<div class="wrapper">
<div class="target-hit-status">2 Hits</div>
<div class="target-hit-status is-miss">2 Miss</div>
</div>
</div>
<div class="roll-part-content dice-result">
<div class="dice-tooltip">
<div class="wrapper">
<div class="target-selector">
<div class="roll-part-header"><div></div></div>
<div class="target-choice"><div class="target-selected">Hit</div><div>Current</div></div>
<div class="roll-part-header"><div></div></div>
</div>
<div class="roll-part-extra">Reaction Roll All Targets<i class="fa-solid fa-shield fa-lg"></i></div>
<div class="roll-target">
<img class="target-img" src="images/goliath_ranger.jpg">
<div class="target-data">
<div class="target-name">Archer Squadron</div>
<div class="target-hit-status is-hit">Hit</div>
</div>
<i class="fa-solid fa-shield fa-lg"></i>
</div>
<div class="roll-target">
<img class="target-img" src="images/goliath_ranger.jpg">
<div class="target-data">
<div class="target-name">Conscript</div>
<div class="target-hit-status is-miss">Miss</div>
</div>
<i class="fa-solid fa-shield fa-lg"></i>
</div>
<div class="roll-target">
<img class="target-img" src="images/goliath_ranger.jpg">
<div class="target-data">
<div class="target-name">Elite Soldier</div>
<div class="target-hit-status is-hit">Hit</div>
</div>
<i class="fa-solid fa-shield fa-lg"></i>
</div>
<div class="roll-target">
<img class="target-img" src="images/goliath_ranger.jpg">
<div class="target-data">
<div class="target-name">Knight of the Realm</div>
<div class="target-hit-status is-miss">Miss</div>
</div>
<i class="fa-solid fa-shield fa-lg"></i>
</div>
</div>
</div>
</div>
</div>
{{!-- Target End --}}
<div class="roll-part-header"><div></div></div>
</div>
{{!-- Button Start --}}
<div class="roll-buttons">
<button>Deal Damage</button>
<button>Apply Effects</button>
</div>
{{!-- Button End --}}

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@ -1,223 +0,0 @@
<div class="dice-roll daggerheart chat roll" data-action="expandRoll">
<div class="dice-flavor" data-action="expandRoll">{{title}}</div>
<div class="duality-modifiers" data-action="expandRoll">
{{#each roll.modifiers}}
<div class="duality-modifier">
{{localize label}} {{#if (gte value 0)}}+{{/if}}{{value}}
</div>
{{/each}}
{{#if (eq roll.advantage.type 1)}}
<div class="duality-modifier">
{{localize "DAGGERHEART.GENERAL.Advantage.full"}}
</div>
{{/if}}
{{#if (eq roll.advantage.type -1)}}
<div class="duality-modifier">
{{localize "DAGGERHEART.GENERAL.Disadvantage.full"}}
</div>
{{/if}}
{{#if roll.rally.dice}}
<div class="duality-modifier">
{{localize "DAGGERHEART.CLASS.Feature.rallyDice"}} {{roll.rally.dice}}
</div>
{{/if}}
</div>
<div class="dice-result">
<div class="dice-formula" data-action="expandRoll">{{roll.formula}}</div>
<div class="dice-tooltip">
<div class="wrapper">
<section class="tooltip-part">
<div class="dice" data-action="expandRoll">
<header class="part-header flexrow">
<span class="part-formula">
<span>1{{roll.hope.dice}}</span>
|
<span>1{{roll.fear.dice}}</span>
</span>
<span class="part-total">{{roll.result.total}}</span>
</header>
<div class="flexrow">
<ol class="dice-rolls duality">
<li class="roll die {{roll.hope.dice}}">
<div class="dice-container">
<div class="dice-title">{{localize "DAGGERHEART.GENERAL.hope"}}</div>
{{#if roll.hope.rerolled.any}}<i class="fa-solid fa-dice dice-rerolled" title="{{localize "DAGGERHEART.UI.Tooltip.diceIsRerolled" times=roll.hope.rerolled.rerolls.length}}"></i>{{/if}}
<div class="dice-inner-container hope" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerollThing" thing=(localize "DAGGERHEART.GENERAL.hope")}}">
<button type="checkbox" class="reroll-button" data-die-index="0" data-type="hope">
<div class="dice-wrapper">
<img class="dice" src="../icons/svg/{{roll.hope.dice}}-grey.svg"/>
</div>
<div class="dice-value">{{roll.hope.value}}</div>
</button>
</div>
</div>
</li>
<li class="roll die {{roll.fear.dice}}">
<div class="dice-container">
<div class="dice-title">{{localize "DAGGERHEART.GENERAL.fear"}}</div>
{{#if roll.fear.rerolled.any}}<i class="fa-solid fa-dice dice-rerolled" title="{{localize "DAGGERHEART.UI.Tooltip.diceIsRerolled" times=roll.fear.rerolled.rerolls.length}}"></i>{{/if}}
<div class="dice-inner-container fear" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerollThing" thing=(localize "DAGGERHEART.GENERAL.fear")}}">
<button type="checkbox" class="reroll-button" data-die-index="2" data-type="fear">
<div class="dice-wrapper">
<img class="dice" src="../icons/svg/{{roll.fear.dice}}-grey.svg"/>
</div>
<div class="dice-value">{{roll.fear.value}}</div>
</button>
</div>
</div>
</li>
</ol>
</div>
</div>
{{#if roll.advantage.type}}
<div class="dice" data-action="expandRoll">
<header class="part-header flexrow">
<span class="part-formula">
<span>1{{roll.advantage.dice}}</span>
</span>
<span class="part-total">{{roll.advantage.value}}</span>
</header>
<div class="flexrow">
<ol class="dice-rolls">
<li class="roll die {{roll.advantage.dice}}">
<div class="dice-container">
<div class="dice-inner-container {{#if (eq roll.advantage.type 1)}}advantage{{else}}disadvantage{{/if}}">
<div class="dice-wrapper">
<img class="dice" src="../icons/svg/{{roll.advantage.dice}}-grey.svg"/>
</div>
<div class="dice-value">{{roll.advantage.value}}</div>
</div>
</div>
</li>
</ol>
</div>
</div>
{{/if}}
{{#if roll.rally.dice}}
<div class="dice">
<header class="part-header flexrow">
<span class="part-formula">
<span>1{{roll.rally.dice}}</span>
</span>
<span class="part-total">{{roll.rally.value}}</span>
</header>
<div class="flexrow">
<ol class="dice-rolls">
<li class="roll die {{roll.rally.dice}}">
<div class="dice-container">
<div class="dice-inner-container">
<div class="dice-wrapper">
<img class="dice" src="../icons/svg/{{roll.rally.dice}}-grey.svg"/>
</div>
<div class="dice-value">{{roll.rally.value}}</div>
</div>
</div>
</li>
</ol>
</div>
</div>
{{/if}}
{{#each roll.extra as | extra | }}
<div class="dice" data-action="expandRoll">
<header class="part-header flexrow">
<span class="part-formula">
<span>1{{extra.dice}}</span>
</span>
<span class="part-total">{{extra.value}}</span>
</header>
<div class="flexrow">
<ol class="dice-rolls">
<li class="roll die {{extra.dice}}">
<div class="dice-container">
<div class="dice-inner-container">
<div class="dice-wrapper">
<img class="dice" src="../icons/svg/{{extra.dice}}-grey.svg"/>
</div>
<div class="dice-value">{{extra.value}}</div>
</div>
</div>
</li>
</ol>
</div>
</div>
{{/each}}
{{#if roll.modifierTotal}}<div class="duality-modifier">{{#if (gt roll.modifierTotal 0)}}+{{/if}}{{roll.modifierTotal}}</div>{{/if}}
</section>
</div>
</div>
<div class="dice-total duality {{#if (eq roll.result.duality 1)}}hope{{else}}{{#if (eq roll.result.duality -1)}}fear{{else}}critical{{/if}}{{/if}}">
<div class="dice-total-label">
{{#unless (eq _source.roll.success undefined)}}
{{#if _source.roll.success}}
{{localize "DAGGERHEART.GENERAL.success"}} {{localize "DAGGERHEART.GENERAL.withThing" thing=roll.result.label}}
{{else}}
{{localize "DAGGERHEART.GENERAL.failure"}} {{localize "DAGGERHEART.GENERAL.withThing" thing=roll.result.label}}
{{/if}}
{{else}}
{{roll.result.label}}
{{/unless}}
</div>
<div class="dice-total-value">
{{roll.total}}
</div>
</div>
</div>
</div>
<fieldset class="dice-roll daggerheart chat roll expanded{{#unless damage.roll}} hidden{{/unless}}" data-action="expandRoll">
<legend class="dice-flavor">
{{#if hasHealing}}
{{localize "DAGGERHEART.GENERAL.healing"}}
{{else}}
{{localize "DAGGERHEART.GENERAL.damage"}}
{{/if}}
</legend>
<div class="dice-result">
<div class="dice-tooltip">
<div class="wrapper">
{{> 'systems/daggerheart/templates/ui/chat/parts/damage-chat.hbs' damage=damage noTitle=true}}
</div>
</div>
</div>
</fieldset>
{{> 'systems/daggerheart/templates/ui/chat/parts/target-chat.hbs'}}
<div class="dice-roll daggerheart chat roll">
<div class="dice-result">
<div class="dice-actions{{#unless (or hasDamage hasHealing)}} duality-alone{{/unless}}">
{{#if (or hasDamage hasHealing)}}
{{#if damage.roll}}
<button class="duality-action damage-button" data-target-hit="true" data-value="{{roll.total}}"><span>
{{#if hasHealing}}
{{localize "DAGGERHEART.UI.Chat.healingRoll.applyHealing"}}
{{else}}
{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}
{{/if}}
</span></button>
{{else}}
<button class="duality-action duality-action-damage" data-value="{{roll.total}}"><span>
{{#if hasHealing}}
{{localize "DAGGERHEART.UI.Chat.attackRoll.rollHealing"}}
{{else}}
{{localize "DAGGERHEART.UI.Chat.attackRoll.rollDamage"}}
{{/if}}
</span></button>
{{/if}}
{{/if}}
{{#if hasEffect}}
<button class="duality-action-effect" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.UI.Chat.attackRoll.applyEffect"}}</span></button>
{{/if}}
<div class="duality-result">
<div>{{roll.total}}
{{#if (eq roll.result.duality 1)}}
{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.hope")}}
{{else}}
{{#if (eq roll.result.duality -1)}}
{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.fear")}}
{{else}}
{{localize "DAGGERHEART.GENERAL.criticalSuccess"}}
{{/if}}
{{/if}}
</div>
</div>
</div>
</div>
</div>

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@ -0,0 +1,14 @@
<div class="dice-roll" data-action="expandRoll">
{{#if flavor}}
<div class="dice-flavor">{{flavor}}</div>
{{/if}}
<div class="dice-result">
<div class="dice-formula">{{formula}}</div>
{{{tooltip}}}
<h4 class="dice-total">{{total}}</h4>
</div>
</div>
<div class="roll-buttons">
<button class="simple-roll-button">{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}</button>
<button class="simple-roll-button" data-type="healing">{{localize "DAGGERHEART.UI.Chat.healingRoll.applyHealing"}}</button>
</div>

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@ -0,0 +1,19 @@
{{#if parts.length}}
<div class="dice-tooltip">
<div class="wrapper">
<fieldset>
<legend>
{{localize "DAGGERHEART.UI.Chat.dicePool.title"}}
</legend>
<div class="roll-dice">
{{#each parts}}
{{#each rolls}}
<div class="roll-die">
<div class="dice {{classes}}">{{result}}</div>
</div>
{{/each}}
{{/each}}
</div>
</div>
</div>
{{/if}}

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@ -1,33 +0,0 @@
<div class="dice-roll daggerheart chat roll" data-action="expandRoll">
<div class="dice-flavor">{{title}}</div>
<div class="dice-result">
{{#each roll as | resource index | }}
<div class="dice-formula">{{resource.formula}}</div>
<div class="dice-tooltip">
<div class="wrapper">
{{#each resource.parts}}
<section class="tooltip-part">
<div class="dice">
<header class="part-header flexrow">
<span class="part-formula">{{formula}}</span>
<span class="part-total">{{total}}</span>
</header>
<ol class="dice-rolls">
{{#each dice}}
{{#each results}}
<li class="roll die {{../dice}} min">{{result}}</li>
{{/each}}
{{/each}}
</ol>
</div>
</section>
{{/each}}
</div>
</div>
<div class="dice-total">{{resource.total}}</div>
{{/each}}
<div class="flexrow">
<button class="healing-button"><span>{{localize "DAGGERHEART.UI.Chat.healingRoll.heal"}}</span></button>
</div>
</div>
</div>

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@ -13,5 +13,5 @@
<button class="duality-action duality-action-damage">{{localize "DAGGERHEART.UI.Chat.attackRoll.rollHealing"}}</button>
{{/unless}}
{{/if}}
{{#if hasEffect}}<button>{{localize "DAGGERHEART.UI.Chat.attackRoll.applyEffect"}}</button>{{/if}}
{{#if hasEffect}}<button class="duality-action-effect">{{localize "DAGGERHEART.UI.Chat.attackRoll.applyEffect"}}</button>{{/if}}
</div>

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@ -1,4 +1,4 @@
<div class="roll-part damage-section dice-roll" data-action="expandRoll">{{log this}}
<div class="roll-part damage-section dice-roll" data-action="expandRoll">
<div class="roll-part-header"><div><span>Damage</span></div></div>
<div class="roll-part-extra on-reduced">
<div class="wrapper">

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@ -1,9 +1,9 @@
<div class="roll-part target-section dice-roll" data-action="expandRoll">
<div class="roll-part-header"><div><span>Target</span></div></div>
{{#if (and targets.length (or hasRoll (and hasSave pendingSaves)))}}{{log this}}
{{#if (and targets.length (or (or (gt targetShort.hit 0) (gt targetShort.miss 0)) (and hasSave pendingSaves)))}}
<div class="roll-part-extra on-reduced">
<div class="wrapper">
{{#if hasRoll}}
{{#if (or (gt targetShort.hit 0) (gt targetShort.miss 0))}}
<div class="target-hit-status">{{targetShort.hit}} {{#if (gt targetShort.hit 1)}}{{localize "DAGGERHEART.GENERAL.hit.single"}}{{else}}{{localize "DAGGERHEART.GENERAL.hit.plural"}}{{/if}}</div>
<div class="target-hit-status is-miss">{{targetShort.miss}} {{#if (gt targetShort.miss 1)}}{{localize "DAGGERHEART.GENERAL.miss.single"}}{{else}}{{localize "DAGGERHEART.GENERAL.miss.plural"}}{{/if}}</div>
{{/if}}
@ -29,7 +29,7 @@
<div class="roll-target" data-token="{{id}}">
<img class="target-img" src="{{img}}">
<div class="target-data">
<div class="target-name">{{name}}</div>
<div class="target-name" data-perm-id="{{actorId}}">{{name}}</div>
{{#if (and ../targetSelection ../hasRoll)}}
<div class="target-hit-status {{#if hit}}is-hit{{else}}is-miss{{/if}}">
{{#if hit}}