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Fixed companion initial max stress. Cleaned up prepareData flow
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5 changed files with 21 additions and 21 deletions
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@ -660,6 +660,8 @@ export default class DhCharacter extends DhCreature {
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prepareDerivedData() {
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super.prepareDerivedData();
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this.resources.hope.max -= this.scars;
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if (this.companion) {
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for (let levelKey in this.companion.system.levelData.levelups) {
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const level = this.companion.system.levelData.levelups[levelKey];
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@ -673,7 +675,6 @@ export default class DhCharacter extends DhCreature {
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}
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}
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this.resources.hope.max -= this.scars;
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this.attack.roll.trait = this.rules.attack.roll.trait ?? this.attack.roll.trait;
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this.resources.armor = {
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@ -684,6 +685,9 @@ export default class DhCharacter extends DhCreature {
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};
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this.attack.damage.parts[0].value.custom.formula = `@prof${this.basicAttackDamageDice}${this.rules.attack.damage.bonus ? ` + ${this.rules.attack.damage.bonus}` : ''}`;
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// Clamp resources (must be done last to ensure all updates occur)
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this.resources.clamp();
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}
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getRollData() {
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