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[Fix] Hit/Miss Display (#1711)
* Added an AppearanceSetting that decided if players should get to see information about hit/miss in chat messages * . * Improved setting name * Introduced metagaming settings * Raised verison
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16 changed files with 142 additions and 6 deletions
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<div class="roll-part target-section dice-roll" data-action="expandRoll">
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<div class="roll-part-header"><div><span>{{pluralize currentTargets.length "DAGGERHEART.GENERAL.Target"}}</span></div></div>
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{{#if isGM}}
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{{#if (or isGM (not metagamingSettings.hideObserverPermissionInChat))}}
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<div class="roll-part-extra on-reduced">
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<div class="wrapper">
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{{#if (or (gt targetShort.hit 0) (gt targetShort.miss 0))}}
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