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https://github.com/Foundryborne/daggerheart.git
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14 changed files with 156 additions and 46 deletions
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@ -2032,6 +2032,7 @@
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"basics": "Basics",
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"bonus": "Bonus",
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"burden": "Burden",
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"condition": "Condition",
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"continue": "Continue",
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"criticalSuccess": "Critical Success",
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"criticalShort": "Critical",
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@ -2586,7 +2587,8 @@
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"increasingLoop": "Increasing Looping"
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},
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"EffectsDisplay": {
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"title": ""
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"removeThing": "[Right Click] Remove {thing}",
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"appliedBy": "Applied By: {by}"
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},
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"ItemBrowser": {
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"title": "Daggerheart Compendium Browser",
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@ -4,6 +4,7 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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static DEFAULT_OPTIONS = {
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classes: ['daggerheart'],
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actions: {
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effect: { handler: DHTokenHUD.#onToggleEffect, buttons: [0, 2] },
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combat: DHTokenHUD.#onToggleCombat,
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togglePartyTokens: DHTokenHUD.#togglePartyTokens
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}
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@ -21,7 +22,6 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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context.partyOnCanvas =
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this.actor.type === 'party' &&
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this.actor.system.partyMembers.some(member => member.getActiveTokens().length > 0);
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@ -31,6 +31,7 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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context.canToggleCombat = DHTokenHUD.#nonCombatTypes.includes(this.actor.type)
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? false
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: context.canToggleCombat;
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context.systemStatusEffects = Object.keys(context.statusEffects).reduce((acc, key) => {
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const effect = context.statusEffects[key];
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if (effect.systemEffect) {
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@ -193,16 +194,18 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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}
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// Update the status of effects which are active for the token actor
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const activeEffects = this.actor?.effects || [];
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const activeEffects = this.actor?.getActiveEffects() || [];
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for (const effect of activeEffects) {
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for (const statusId of effect.statuses) {
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const status = choices[statusId];
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status.instances = 1 + (status.instances ?? 0);
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status.locked = status.locked || effect.condition || status.instances > 1;
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if (!status) continue;
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if (status._id) {
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if (status._id !== effect.id) continue;
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}
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status.isActive = true;
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if (effect.getFlag('core', 'overlay')) status.isOverlay = true;
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if (effect.getFlag?.('core', 'overlay')) status.isOverlay = true;
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}
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}
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@ -212,4 +215,17 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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}
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return choices;
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}
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static async #onToggleEffect(event, target) {
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if (!this.actor) {
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ui.notifications.warn('HUD.WarningEffectNoActor', { localize: true });
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return;
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}
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const statusId = target.dataset.statusId;
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await this.actor.toggleStatusEffect(statusId, {
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active: !target.classList.contains('active'),
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overlay: event.button === 2
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});
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}
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}
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@ -1,3 +1,5 @@
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import { RefreshType } from '../../systemRegistration/socket.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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/**
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@ -48,7 +50,7 @@ export default class DhEffectsDisplay extends HandlebarsApplicationMixin(Applica
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super._attachPartListeners(partId, htmlElement, options);
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if (this.element) {
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this.element.querySelectorAll('.effect-container').forEach(element => {
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this.element.querySelectorAll('.effect-container a').forEach(element => {
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element.addEventListener('contextmenu', this.removeEffect.bind(this));
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});
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}
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@ -70,7 +72,7 @@ export default class DhEffectsDisplay extends HandlebarsApplicationMixin(Applica
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? game.user.character
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: null
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: canvas.tokens.controlled[0].actor;
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return actor?.effects ? Array.from(actor.effects) : [];
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return actor?.getActiveEffects() ?? [];
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};
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toggleHidden(token, focused) {
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@ -92,6 +94,7 @@ export default class DhEffectsDisplay extends HandlebarsApplicationMixin(Applica
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setupHooks() {
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Hooks.on('controlToken', this.toggleHidden.bind(this));
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Hooks.on(RefreshType.EffectsDisplay, this.toggleHidden.bind(this));
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}
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async close(options) {
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@ -99,6 +102,7 @@ export default class DhEffectsDisplay extends HandlebarsApplicationMixin(Applica
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if (options.closeKey) return;
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Hooks.off('controlToken', this.toggleHidden);
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Hooks.off(RefreshType.EffectsDisplay, this.toggleHidden);
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return super.close(options);
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}
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@ -10,29 +10,7 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
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this.effects.overlay = null;
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// Categorize effects
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const statusMap = new Map(foundry.CONFIG.statusEffects.map(status => [status.id, status]));
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const activeEffects = (this.actor ? this.actor.effects.filter(x => !x.disabled) : []).reduce((acc, effect) => {
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acc.push(effect);
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const currentStatusActiveEffects = acc.filter(
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x => x.statuses.size === 1 && x.name === game.i18n.localize(statusMap.get(x.statuses.first())?.name)
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);
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for (var status of effect.statuses) {
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if (!currentStatusActiveEffects.find(x => x.statuses.has(status))) {
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const statusData = statusMap.get(status);
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if (statusData) {
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acc.push({
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name: game.i18n.localize(statusData.name),
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statuses: [status],
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img: statusData.icon ?? statusData.img,
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tint: effect.tint
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});
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}
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}
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}
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return acc;
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}, []);
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const activeEffects = this.actor?.getActiveEffects() ?? [];
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const overlayEffect = activeEffects.findLast(e => e.img && e.getFlag?.('core', 'overlay'));
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// Draw effects
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@ -1,4 +1,5 @@
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import { itemAbleRollParse } from '../helpers/utils.mjs';
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import { RefreshType, socketEvent } from '../systemRegistration/socket.mjs';
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export default class DhActiveEffect extends foundry.documents.ActiveEffect {
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/* -------------------------------------------- */
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@ -85,6 +86,20 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
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await super._preCreate(data, options, user);
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}
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/** @inheritdoc */
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_onCreate(data, options, userId) {
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super._onCreate(data, options, userId);
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Hooks.callAll(RefreshType.EffectsDisplay);
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}
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/** @inheritdoc */
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_onDelete(data, options, userId) {
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super._onDelete(data, options, userId);
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Hooks.callAll(RefreshType.EffectsDisplay);
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}
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/* -------------------------------------------- */
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/* Methods */
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/* -------------------------------------------- */
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@ -834,4 +834,37 @@ export default class DhpActor extends Actor {
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if (this.system._getTags) tags.push(...this.system._getTags());
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return tags;
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}
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/** Get active effects */
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getActiveEffects() {
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const statusMap = new Map(foundry.CONFIG.statusEffects.map(status => [status.id, status]));
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return this.effects
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.filter(x => !x.disabled)
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.reduce((acc, effect) => {
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acc.push(effect);
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const currentStatusActiveEffects = acc.filter(
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x => x.statuses.size === 1 && x.name === game.i18n.localize(statusMap.get(x.statuses.first()).name)
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);
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for (var status of effect.statuses) {
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if (!currentStatusActiveEffects.find(x => x.statuses.has(status))) {
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const statusData = statusMap.get(status);
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if (statusData) {
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acc.push({
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condition: status,
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appliedBy: game.i18n.localize(effect.name),
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name: game.i18n.localize(statusData.name),
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statuses: new Set([status]),
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img: statusData.icon ?? statusData.img,
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description: game.i18n.localize(statusData.description),
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tint: effect.tint
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});
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}
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}
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}
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return acc;
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}, []);
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}
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}
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@ -7,7 +7,26 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
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let html = options.html;
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if (element.dataset.tooltip === '#effect-display#') {
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this.#bordered = true;
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const effect = await foundry.utils.fromUuid(element.dataset.uuid);
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let effect = {};
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if (element.dataset.uuid) {
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const effectData = (await foundry.utils.fromUuid(element.dataset.uuid)).toObject();
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effect = {
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...effectData,
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name: game.i18n.localize(effectData.name),
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description: game.i18n.localize(effectData.description ?? effectData.parent.system.description)
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};
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} else {
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const conditions = CONFIG.DH.GENERAL.conditions();
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const condition = conditions[element.dataset.condition];
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effect = {
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...condition,
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name: game.i18n.localize(condition.name),
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description: game.i18n.localize(condition.description),
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appliedBy: element.dataset.appliedBy,
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isLockedCondition: true
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};
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}
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html = await foundry.applications.handlebars.renderTemplate(
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`systems/daggerheart/templates/ui/tooltip/effect-display.hbs`,
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{
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@ -36,7 +36,8 @@ export const GMUpdateEvent = {
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export const RefreshType = {
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Countdown: 'DhCoundownRefresh',
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TagTeamRoll: 'DhTagTeamRollRefresh'
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TagTeamRoll: 'DhTagTeamRollRefresh',
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EffectsDisplay: 'DhEffectsDisplayRefresh'
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};
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export const registerSocketHooks = () => {
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@ -52,6 +52,15 @@
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align-items: center;
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justify-content: center;
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}
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.effect-locked {
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position: absolute;
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bottom: 2px;
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right: 2px;
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font-size: 12px;
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color: @golden;
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filter: drop-shadow(0 0 3px black);
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}
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}
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}
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}
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@ -2,8 +2,9 @@
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position: absolute;
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right: 0;
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width: 68px;
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max-height: 300px;
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max-height: 600px;
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overflow: hidden;
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border: 0;
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.window-content {
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> div {
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@ -14,13 +15,20 @@
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.effects-display-container {
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display: flex;
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flex-direction: column;
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gap: 8px;
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gap: 4px;
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.effect-container {
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cursor: pointer;
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position: relative;
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pointer-events: all;
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border: 2px solid light-dark(@dark-blue, @golden);
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img {
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pointer-events: all;
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.effect-locked {
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position: absolute;
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bottom: 4px;
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right: 4px;
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font-size: 24px;
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color: @golden;
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filter: drop-shadow(0 0 3px black);
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}
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}
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}
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font-style: italic;
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}
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}
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.tooltip-footer {
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display: flex;
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justify-content: center;
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font-size: 12px;
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width: 100%;
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font-style: italic;
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font-weight: bold;
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}
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}
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}
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@ -46,18 +46,22 @@
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</button>
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<div class="palette status-effects" data-palette="effects">
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{{#each systemStatusEffects as |status|}}
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<div class="effect-control-container" {{#if status.disabled}}data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.immune"}}"{{/if}}>
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<img class="effect-control {{status.cssClass}} {{#if status.disabled}}disabled{{/if}}" src="{{status.src}}" data-action="effect" data-status-id="{{status.id}}" {{#if status.title}}data-tooltip-text="{{status.title}}"{{/if}}>
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<div class="effect-control-container" {{#if status.disabled}}data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.immune"}}"{{else if status.title}}data-tooltip-text="{{status.title}}"{{/if}}>
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<img class="effect-control {{status.cssClass}} {{#if (or status.disabled status.locked)}}disabled{{/if}}" src="{{status.src}}" data-action="effect" data-status-id="{{status.id}}">
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{{#if status.disabled}}
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<span class="effect-control-disabled-marker">/</span>
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{{/if}}
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{{#if status.locked}}<i class="effect-locked fa-solid fa-lock"></i>{{/if}}
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</div>
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{{/each}}
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{{#if genericStatusEffects}}
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<label class="palette-category-title">{{localize "DAGGERHEART.APPLICATIONS.HUD.tokenHUD.genericEffects"}}</label>
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{{#each genericStatusEffects as |status|}}
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<img class="effect-control {{status.cssClass}}" src="{{status.src}}" data-action="effect" data-status-id="{{status.id}}" {{#if status.title}}data-tooltip-text="{{status.title}}"{{/if}}>
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{{/each}}
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<div class="effect-control-container">>
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<label class="palette-category-title">{{localize "DAGGERHEART.APPLICATIONS.HUD.tokenHUD.genericEffects"}}</label>
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{{#each genericStatusEffects as |status|}}
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<img class="effect-control {{status.cssClass}}" src="{{status.src}}" data-action="effect" data-status-id="{{status.id}}" {{#if status.title}}data-tooltip-text="{{status.title}}"{{/if}}>
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{{/each}}
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{{#if status.locked}}<i class="effect-locked fa-solid fa-lock"></i>{{/if}}
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</div>
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{{/if}}
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</div>
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{{/if}}
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@ -1,9 +1,14 @@
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<div>
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<div class="effects-display-container">
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{{#each effects as | effect |}}
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<div class="effect-container" data-tooltip="#effect-display#" data-uuid="{{effect.uuid}}" id="{{effect.id}}">
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<img src="{{effect.img}}" />
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</div>
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<span class="effect-container {{#if effect.condition}}disabled{{/if}}" data-tooltip="#effect-display#" id="{{effect.id}}"
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data-applied-by="{{effect.appliedBy}}" {{#if effect.condition}}data-condition="{{effect.condition}}"{{else}}data-uuid="{{effect.uuid}}"{{/if}}
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>
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<a {{#if effect.condition}}disabled{{/if}}>
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<img src="{{effect.img}}" />
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</a>
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{{#if effect.condition}}<i class="effect-locked fa-solid fa-lock"></i>{{/if}}
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</span>
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{{/each}}
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</div>
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</div>
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@ -1,9 +1,16 @@
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<div class="daggerheart dh-style tooltip">
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<div class="tooltip-header">
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<h3>{{effect.name}}</h3>
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<div class="helper">{{localize "[Right Click] Remove Effect"}}</div>
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<div class="helper">
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{{#unless effect.isLockedCondition}}
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{{localize "DAGGERHEART.UI.EffectsDisplay.removeThing" thing=(localize "DAGGERHEART.GENERAL.Effect.single")}}
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{{/unless}}
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</div>
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</div>
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<div>
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{{#if effect.description}}{{{effect.description}}}{{else}}{{{effect.parent.system.description}}}{{/if}}
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</div>
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{{#if effect.appliedBy}}
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<footer class="tooltip-footer">{{localize "DAGGERHEART.UI.EffectsDisplay.appliedBy" by=effect.appliedBy}}</footer>
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{{/if}}
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</div>
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