mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-17 23:49:02 +01:00
Remove comments
This commit is contained in:
parent
a1110c15bc
commit
aeb8036556
2 changed files with 4 additions and 49 deletions
|
|
@ -1040,17 +1040,7 @@ export const weaponFeatures = {
|
||||||
key: 'system.evasion',
|
key: 'system.evasion',
|
||||||
mode: 2,
|
mode: 2,
|
||||||
value: '-1'
|
value: '-1'
|
||||||
},
|
}
|
||||||
// {
|
|
||||||
// key: 'system.bonuses.damage.primaryWeapon.extraDice',
|
|
||||||
// mode: 2,
|
|
||||||
// value: '1'
|
|
||||||
// },
|
|
||||||
// {
|
|
||||||
// key: 'system.rules.weapon.dropLowestDamageDice',
|
|
||||||
// mode: 5,
|
|
||||||
// value: '1'
|
|
||||||
// }
|
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
|
@ -1166,18 +1156,7 @@ export const weaponFeatures = {
|
||||||
name: 'DAGGERHEART.CONFIG.WeaponFeature.powerful.effects.powerful.name',
|
name: 'DAGGERHEART.CONFIG.WeaponFeature.powerful.effects.powerful.name',
|
||||||
description: 'DAGGERHEART.CONFIG.WeaponFeature.powerful.effects.powerful.description',
|
description: 'DAGGERHEART.CONFIG.WeaponFeature.powerful.effects.powerful.description',
|
||||||
img: 'icons/magic/control/buff-flight-wings-runes-red-yellow.webp',
|
img: 'icons/magic/control/buff-flight-wings-runes-red-yellow.webp',
|
||||||
changes: [
|
changes: []
|
||||||
// {
|
|
||||||
// key: 'system.bonuses.damage.primaryWeapon.extraDice',
|
|
||||||
// mode: 2,
|
|
||||||
// value: '1'
|
|
||||||
// },
|
|
||||||
// {
|
|
||||||
// key: 'system.rules.weapon.dropLowestDamageDice',
|
|
||||||
// mode: 5,
|
|
||||||
// value: '1'
|
|
||||||
// }
|
|
||||||
]
|
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
|
@ -1301,13 +1280,7 @@ export const weaponFeatures = {
|
||||||
name: 'DAGGERHEART.CONFIG.WeaponFeature.selfCorrecting.effects.selfCorrecting.name',
|
name: 'DAGGERHEART.CONFIG.WeaponFeature.selfCorrecting.effects.selfCorrecting.name',
|
||||||
description: 'DAGGERHEART.CONFIG.WeaponFeature.selfCorrecting.effects.selfCorrecting.description',
|
description: 'DAGGERHEART.CONFIG.WeaponFeature.selfCorrecting.effects.selfCorrecting.description',
|
||||||
img: 'icons/weapons/ammunition/arrow-broadhead-glowing-orange.webp',
|
img: 'icons/weapons/ammunition/arrow-broadhead-glowing-orange.webp',
|
||||||
changes: [
|
changes: []
|
||||||
// {
|
|
||||||
// key: 'system.rules.damage.flipMinDiceValue',
|
|
||||||
// mode: 5,
|
|
||||||
// value: 1
|
|
||||||
// }
|
|
||||||
]
|
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
|
@ -1319,13 +1292,7 @@ export const weaponFeatures = {
|
||||||
name: 'DAGGERHEART.CONFIG.WeaponFeature.serrated.effects.serrated.name',
|
name: 'DAGGERHEART.CONFIG.WeaponFeature.serrated.effects.serrated.name',
|
||||||
description: 'DAGGERHEART.CONFIG.WeaponFeature.serrated.effects.serrated.description',
|
description: 'DAGGERHEART.CONFIG.WeaponFeature.serrated.effects.serrated.description',
|
||||||
img: 'icons/weapons/ammunition/arrow-broadhead-glowing-orange.webp',
|
img: 'icons/weapons/ammunition/arrow-broadhead-glowing-orange.webp',
|
||||||
changes: [
|
changes: []
|
||||||
// {
|
|
||||||
// key: 'system.rules.damage.flipMinDiceValue',
|
|
||||||
// mode: 5,
|
|
||||||
// value: 1
|
|
||||||
// }
|
|
||||||
]
|
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
|
|
||||||
|
|
@ -287,18 +287,6 @@ export default class DhCharacter extends BaseDataActor {
|
||||||
})
|
})
|
||||||
})
|
})
|
||||||
}),
|
}),
|
||||||
// weapon: new fields.SchemaField({
|
|
||||||
// /* Unimplemented
|
|
||||||
// -> Should remove the lowest damage dice from weapon damage
|
|
||||||
// -> Reflect this in the chat message somehow so players get feedback that their choice is helping them.
|
|
||||||
// */
|
|
||||||
// dropLowestDamageDice: new fields.BooleanField({ initial: false }),
|
|
||||||
// /* Unimplemented
|
|
||||||
// -> Should flip any lowest possible dice rolls for weapon damage to highest
|
|
||||||
// -> Reflect this in the chat message somehow so players get feedback that their choice is helping them.
|
|
||||||
// */
|
|
||||||
// flipMinDiceValue: new fields.BooleanField({ intial: false })
|
|
||||||
// }),
|
|
||||||
runeWard: new fields.BooleanField({ initial: false }),
|
runeWard: new fields.BooleanField({ initial: false }),
|
||||||
burden: new fields.SchemaField({
|
burden: new fields.SchemaField({
|
||||||
ignore: new fields.BooleanField()
|
ignore: new fields.BooleanField()
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue