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[Feature] 1766 - Group Attack (#1770)
* Implemented group attack logic * Updated all minions in the SRD to use the group attack functionality * . * Renamed groupAttack.nr to groupAttack.numAttackers * Moved the flag vs global setting logic to documents/scene * .
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32 changed files with 1286 additions and 220 deletions
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@ -70,6 +70,14 @@ export const range = {
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}
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};
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export const groupAttackRange = {
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melee: range.melee,
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veryClose: range.veryClose,
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close: range.close,
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far: range.far,
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veryFar: range.veryFar
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};
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/* circle|cone|rect|ray used to be CONST.MEASURED_TEMPLATE_TYPES. Hardcoded for now */
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export const templateTypes = {
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CIRCLE: 'circle',
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