Feature/344 bardic rally (#363)

* 2

* Dardic Rally Dice
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Dapoulp 2025-07-17 00:45:53 +02:00 committed by GitHub
parent 3176438293
commit ad9e0aa558
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9 changed files with 153 additions and 40 deletions

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@ -102,7 +102,7 @@ export default class DhCharacter extends BaseDataActor {
physical: bonusField('DAGGERHEART.GENERAL.Damage.physicalDamage'),
magical: bonusField('DAGGERHEART.GENERAL.Damage.magicalDamage'),
primaryWeapon: bonusField('DAGGERHEART.GENERAL.Damage.primaryWeapon'),
secondaryWeapon: bonusField('DAGGERHEART.GENERAL.Damage.primaryWeapon')
secondaryWeapon: bonusField('DAGGERHEART.GENERAL.Damage.secondaryWeapon')
}),
healing: bonusField('DAGGERHEART.GENERAL.Healing.healingAmount'),
range: new fields.SchemaField({
@ -121,7 +121,13 @@ export default class DhCharacter extends BaseDataActor {
initial: 0,
label: 'DAGGERHEART.GENERAL.Range.other'
})
})
}),
rally: new fields.ArrayField(
new fields.StringField(),
{
label: 'DAGGERHEART.CLASS.Feature.rallyDice'
}
)
}),
companion: new ForeignDocumentUUIDField({ type: 'Actor', nullable: true, initial: null }),
rules: new fields.SchemaField({