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[PR] [Party Sheets] Sidebar character sheet changes (#1249)
* Something experimenting * I am silly (wearning Dunce hat) * Stressful task * Armor functional to be hit * CSS Changes to accomadate pip boy * last minute change to resource section for better visual feeling * restoring old css for toggle * Added setting to toggle pip/number display * toggle functionality added * Fixed light-mode in characterSheet * Fixed multi-row resource pips display for character * Fixed separators * Added pip-display to Adversary and Companion. Some fixing on armor display --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
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@ -4,35 +4,10 @@
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<a class="death-roll-btn"><i class="fa-solid fa-skull death-save"></i></a>
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</div>
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<div class="info-section">
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<div class="info-section {{#if useResourcePips}}pip-display{{/if}}">
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<div class="resources-section">
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<div class="status-bar">
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<div class='status-value'>
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<input class="bar-input" name="system.resources.hitPoints.value" min="0" max='{{source.system.resources.hitPoints.max}}'
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value="{{source.system.resources.hitPoints.value}}" type="number">
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<span>/</span>
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<span class="bar-label">{{source.system.resources.hitPoints.max}}</span>
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</div>
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<progress class='progress-bar' value='{{source.system.resources.hitPoints.value}}'
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max='{{source.system.resources.hitPoints.max}}'></progress>
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<div class="status-label">
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<h4>{{localize 'DAGGERHEART.GENERAL.HitPoints.short'}}</h4>
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</div>
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</div>
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<div class="status-bar">
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<div class='status-value'>
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<input class="bar-input" name="system.resources.stress.value" min="0" max='{{source.system.resources.stress.max}}'
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value="{{source.system.resources.stress.value}}" type="number">
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<span>/</span>
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<span class="bar-label">{{source.system.resources.stress.max}}</span>
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</div>
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<progress class='progress-bar stress-color' value='{{source.system.resources.stress.value}}'
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max='{{source.system.resources.stress.max}}'></progress>
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<div class="status-label">
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<h4>{{localize 'DAGGERHEART.GENERAL.stress'}}</h4>
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</div>
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</div>
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{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=resources.hitPoints label="DAGGERHEART.GENERAL.HitPoints.short" key="system.resources.hitPoints.value" action="toggleHitPoints" }}
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{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=resources.stress label="DAGGERHEART.GENERAL.stress" key="system.resources.stress.value" action="toggleStress" }}
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</div>
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<div class="status-section">
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<div class="status-number">
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