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[Bug] Potential Adversary When Removed (#248)
* Fixed so edit/view/delete of potential adversary is handled if the adversary Actor has been removed from the world * Improved lang
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4 changed files with 28 additions and 7 deletions
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@ -20,6 +20,11 @@
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}
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},
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"DAGGERHEART": {
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"UI": {
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"notifications": {
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"adversaryMissing": "The linked adversary doesn't exist in the world."
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}
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},
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"Settings": {
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"Menu": {
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"Automation": {
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