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Added Aura type to action areas
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8 changed files with 45 additions and 11 deletions
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@ -58,10 +58,11 @@ export const renderMeasuredTemplate = async event => {
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if (!type || !range || !game.canvas.scene) return;
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const shapeData = CONFIG.Canvas.layers.regions.layerClass.getTemplateShape({
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type,
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shapetype: type,
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angle,
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range,
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direction
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direction,
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hasHole: false
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});
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await canvas.regions.placeRegion(
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