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Added Aura type to action areas
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329d820aab
commit
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8 changed files with 45 additions and 11 deletions
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@ -276,8 +276,12 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
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async onCreateAreas(event) {
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const createArea = async selectedArea => {
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const effects = selectedArea.effects.map(effect => this.system.action.item.effects.get(effect).uuid);
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const { shape: type, size: range } = selectedArea;
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const shapeData = CONFIG.Canvas.layers.regions.layerClass.getTemplateShape({ type, range });
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const { shape: shapeType, size: range, hasHole } = selectedArea;
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const shapeData = CONFIG.Canvas.layers.regions.layerClass.getTemplateShape({
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shapeType,
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range,
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hasHole
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});
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const scene = game.scenes.get(game.user.viewedScene);
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const level = scene.levels.find(x => x.isView);
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@ -305,7 +309,10 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
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visibility: CONST.REGION_VISIBILITY.ALWAYS
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};
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const placeRegion = data => {
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canvas.regions.placeRegion(data, { create: true });
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canvas.regions.placeRegion(data, {
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create: true,
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attachToToken: selectedArea.type === CONFIG.DH.ACTIONS.areaTypes.aura.id
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});
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};
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// Regions with effects must be placed by the GM
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