Add toggle for party sheet

This commit is contained in:
Carlos Fernandez 2026-04-15 20:40:30 -04:00
parent 7d5cdeb09d
commit aa4c8c83aa
3 changed files with 27 additions and 1 deletions

View file

@ -2878,6 +2878,10 @@
}
},
"Keybindings": {
"partySheet": {
"name": "Toggle Party Sheet",
"hint": "Open or close the active party's sheet"
},
"spotlight": {
"name": "Spotlight Combatant",
"hint": "Move the spotlight to a hovered or selected token that's present in an active encounter"

View file

@ -1,5 +1,6 @@
export const keybindings = {
spotlight: 'DHSpotlight'
spotlight: 'DHSpotlight',
partySheet: 'DHPartySheet'
};
export const menu = {

View file

@ -52,6 +52,27 @@ export const registerKeyBindings = () => {
reservedModifiers: [],
precedence: CONST.KEYBINDING_PRECEDENCE.NORMAL
});
game.keybindings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.keybindings.partySheet, {
name: _loc('DAGGERHEART.SETTINGS.Keybindings.partySheet.name'),
hint: _loc('DAGGERHEART.SETTINGS.Keybindings.partySheet.hint'),
editable: [{ key: "KeyP" }],
onDown: () => {
const controlled = canvas.ready ? canvas.tokens.controlled : [];
const selectedParty = controlled.find((c) => c.actor?.type === 'party')?.actor;
const party = selectedParty ?? game.actors.party;
if (!party) return;
const sheet = party.sheet;
if (!sheet.rendered) {
sheet.render(true);
} else if (sheet.minimized) {
sheet.maximize();
} else {
sheet.close();
}
}
});
};
const registerMenuSettings = () => {