mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-16 13:41:07 +01:00
Levelup Remake (#100)
* Set up DhLevelTier datamodel * Added Levelup data model and started at the render * Fixed data handling in the LevelUp view * Added back the save function * Finalised levelup selections and propagating to PC * Added level advancement selection data * Added DomainCard selection * Css merge commit * Added PC level/delevel benefits of leveling up * Fixed sticky previous selections on continous leveling * Fixed up Summary. Fixed multiclass/subclass blocking on selection * Removed unused level.hbs * Fixed attribute base for PC * Improved naming of attribute properties * Renamed/structured resources/evasion/proficiency * Improved trait marking * Rework to level up once at a time * Added markers * Removed tabs when in Summary * Fixed multilevel buttons * Improved multiclass/subclass recognition * Fixed tagify error on selection * Review fixes
This commit is contained in:
parent
47a6abddfb
commit
a92221778e
41 changed files with 3279 additions and 1283 deletions
|
|
@ -103,7 +103,7 @@
|
|||
<div class="form-group">
|
||||
<label>{{localize "DAGGERHEART.Sheets.Adversary.HP"}}</label>
|
||||
<div class="form-fields">
|
||||
<input type="text" name="system.resources.health.max" value="{{source.system.resources.health.max}}" data-dtype="Number" />
|
||||
<input type="text" name="system.resources.hitPoints.max" value="{{source.system.resources.hitPoints.max}}" data-dtype="Number" />
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue