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Levelup Remake (#100)
* Set up DhLevelTier datamodel * Added Levelup data model and started at the render * Fixed data handling in the LevelUp view * Added back the save function * Finalised levelup selections and propagating to PC * Added level advancement selection data * Added DomainCard selection * Css merge commit * Added PC level/delevel benefits of leveling up * Fixed sticky previous selections on continous leveling * Fixed up Summary. Fixed multiclass/subclass blocking on selection * Removed unused level.hbs * Fixed attribute base for PC * Improved naming of attribute properties * Renamed/structured resources/evasion/proficiency * Improved trait marking * Rework to level up once at a time * Added markers * Removed tabs when in Summary * Fixed multilevel buttons * Improved multiclass/subclass recognition * Fixed tagify error on selection * Review fixes
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41 changed files with 3279 additions and 1283 deletions
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@ -32,3 +32,6 @@
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@criticalAccent: #66159c;
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@criticalBackgroundStart: rgba(37, 8, 37, 0.6);
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@criticalBackgroundEnd: rgba(128, 0, 128, 0.6);
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/* Fear */
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@primary-color-fear: rgba(9, 71, 179, 0.75);
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