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Levelup Remake (#100)
* Set up DhLevelTier datamodel * Added Levelup data model and started at the render * Fixed data handling in the LevelUp view * Added back the save function * Finalised levelup selections and propagating to PC * Added level advancement selection data * Added DomainCard selection * Css merge commit * Added PC level/delevel benefits of leveling up * Fixed sticky previous selections on continous leveling * Fixed up Summary. Fixed multiclass/subclass blocking on selection * Removed unused level.hbs * Fixed attribute base for PC * Improved naming of attribute properties * Renamed/structured resources/evasion/proficiency * Improved trait marking * Rework to level up once at a time * Added markers * Removed tabs when in Summary * Fixed multilevel buttons * Improved multiclass/subclass recognition * Fixed tagify error on selection * Review fixes
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41 changed files with 3279 additions and 1283 deletions
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@ -293,7 +293,8 @@ const preloadHandlebarsTemplates = async function () {
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'systems/daggerheart/templates/sheets/pc/sections/loadout.hbs',
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'systems/daggerheart/templates/sheets/pc/parts/heritageCard.hbs',
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'systems/daggerheart/templates/sheets/pc/parts/advancementCard.hbs',
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'systems/daggerheart/templates/views/parts/level.hbs',
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'systems/daggerheart/templates/components/card-preview.hbs',
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'systems/daggerheart/templates/views/levelup/parts/selectable-card-preview.hbs',
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'systems/daggerheart/templates/sheets/global/partials/feature-section-item.hbs',
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'systems/daggerheart/templates/ui/combat/combatTrackerSection.hbs'
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]);
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