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[Fix] BaseAction Getter Fixes (#2105)
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3 changed files with 39 additions and 19 deletions
23
module/data/action/_types.d.ts
vendored
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23
module/data/action/_types.d.ts
vendored
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@ -0,0 +1,23 @@
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import { DHDamageData, DHResourceData } from '../fields/action/damageField.mjs';
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declare module './baseAction.mjs' {
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export default interface DHBaseAction {
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_id: string;
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systemPath: string;
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type?: string;
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baseAction: boolean;
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name?: string;
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description: string;
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img?: string;
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chatDisplay: boolean;
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originItem: object;
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actionType: string;
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targetUuid?: string;
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damage: {
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main: DHDamageData;
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/** An iterable record of items (todo: type the iterable record) */
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resources: Record<string, DHResourceData>;
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}
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}
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}
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@ -429,11 +429,11 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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}
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get hasDamage() {
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return this.type !== 'healing' && (Boolean(this.damage?.main) || !foundry.utils.isEmpty(this.damage?.resources));
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return this.type !== 'healing' && (Boolean(this.damage?.main) || Object.keys(this.damage?.resources ?? {}).length);
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}
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get hasHealing() {
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return this.type === 'healing' && !foundry.utils.isEmpty(this.damage?.resources);
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return this.type === 'healing' && Object.keys(this.damage?.resources ?? {}).length;
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}
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get hasSave() {
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@ -6,27 +6,24 @@ export default class IterableTypedObjectField extends foundry.data.fields.TypedO
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#elementClass;
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/** Initializes an object with an iterator. This modifies the prototype instead of */
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/** Initializes an object with an iterator, where foundry.utils.getType() returns "Object" */
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initialize(values) {
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const object = Object.create(IterableObjectPrototype);
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const object = {};
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for (const [key, value] of Object.entries(values)) {
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object[key] = new this.#elementClass(value);
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}
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object[Symbol.iterator] = function* () {
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for (const value of Object.values(this)) {
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yield value;
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}
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}
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Object.defineProperties(object, {
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map: {
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value: function (func) {
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return Array.from(this, func);
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}
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}
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});
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return object;
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}
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}
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/**
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* The prototype of an iterable object.
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* This allows the functionality of a class but also allows foundry.utils.getType() to return "Object" instead of "Unknown".
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*/
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const IterableObjectPrototype = {
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[Symbol.iterator]: function* () {
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for (const value of Object.values(this)) {
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yield value;
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}
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},
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map: function (func) {
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return Array.from(this, func);
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}
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};
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