mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-18 07:59:03 +01:00
Fix duplicate messages
This commit is contained in:
parent
c7f3ec8ab3
commit
a8b98bed38
16 changed files with 96 additions and 171 deletions
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@ -33,14 +33,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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html.querySelectorAll('.simple-roll-button').forEach(element =>
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element.addEventListener('click', event => this.onRollSimple(event, data.message))
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);
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html.querySelectorAll('.target-container').forEach(element => {
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element.addEventListener('mouseenter', this.hoverTarget);
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element.addEventListener('mouseleave', this.unhoverTarget);
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element.addEventListener('click', this.clickTarget);
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});
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html.querySelectorAll('.button-target-selection').forEach(element => {
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element.addEventListener('click', event => this.onTargetSelection(event, data.message));
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});
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html.querySelectorAll('.healing-button').forEach(element =>
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element.addEventListener('click', event => this.onHealing(event, data.message))
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);
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@ -138,33 +130,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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});
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}
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onTargetSelection(event, message) {
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event.stopPropagation();
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const msg = ui.chat.collection.get(message._id);
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msg.system.targetMode = Boolean(event.target.dataset.targetHit);
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}
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hoverTarget(event) {
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event.stopPropagation();
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const token = canvas.tokens.get(event.currentTarget.dataset.token);
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if (!token?.controlled) token._onHoverIn(event, { hoverOutOthers: true });
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}
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unhoverTarget(event) {
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const token = canvas.tokens.get(event.currentTarget.dataset.token);
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if (!token?.controlled) token._onHoverOut(event);
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}
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clickTarget(event) {
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event.stopPropagation();
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const token = canvas.tokens.get(event.currentTarget.dataset.token);
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if (!token) {
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ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.attackTargetDoesNotExist'));
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return;
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}
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game.canvas.pan(token);
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}
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async onRollSimple(event, message) {
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const buttonType = event.target.dataset.type ?? 'damage',
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total = message.rolls.reduce((a, c) => a + Roll.fromJSON(c).total, 0),
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@ -145,9 +145,9 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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if (this.rollDamage && this.damage.parts.length) await this.rollDamage(event, config);
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else if (this.trigger) await this.trigger(event, config);
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else if (this.hasSave || this.hasEffect) {
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const roll = new Roll('');
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const roll = new CONFIG.Dice.daggerheart.DHRoll('');
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roll._evaluated = true;
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if (this.hasTarget) config.targetSelection = config.targets.length > 0;
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if(config.hasTarget) config.targetSelection = config.targets.length > 0;
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await CONFIG.Dice.daggerheart.DHRoll.toMessage(roll, config);
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}
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}
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@ -180,7 +180,6 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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hasHealing: this.damage?.parts?.length && this.type === 'healing',
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hasEffect: !!this.effects?.length,
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hasSave: this.hasSave,
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hasTarget: true,
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selectedRollMode: game.settings.get('core', 'rollMode'),
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isFastForward: event.shiftKey,
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data: this.getRollData(),
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@ -253,8 +252,11 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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)
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) this.update({ 'uses.value': this.uses.value + 1 });
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if(config.roll?.success || successCost)
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(config.message ?? config.parent).update({'system.successConsumed': true})
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if(config.roll?.success || successCost) {
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setTimeout(() => {
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(config.message ?? config.parent).update({'system.successConsumed': true})
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}, 50);
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}
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}
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/* */
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@ -375,15 +377,15 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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async updateChatMessage(message, targetId, changes, chain = true) {
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setTimeout(async () => {
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const chatMessage = ui.chat.collection.get(message._id),
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msgTarget =
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chatMessage.system.targets.find(mt => mt.id === targetId) ??
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chatMessage.system.oldTargets.find(mt => mt.id === targetId);
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msgTarget.saved = changes;
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const chatMessage = ui.chat.collection.get(message._id);
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await chatMessage.update({
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system: {
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targets: chatMessage.system.targets,
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oldTargets: chatMessage.system.oldTargets
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flags: {
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[game.system.id]: {
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"reactionRolls": {
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[targetId]: changes
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}
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}
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}
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});
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}, 100);
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@ -24,7 +24,6 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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title: new fields.StringField(),
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roll: new fields.ObjectField(),
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targets: targetsField(),
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oldTargets: targetsField(),
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targetSelection: new fields.BooleanField({ initial: false }),
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hasRoll: new fields.BooleanField({ initial: false }),
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hasDamage: new fields.BooleanField({ initial: false }),
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@ -64,26 +63,14 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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return actionItem.system.actionsList?.find(a => a.id === this.source.action);
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}
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// get messageTemplate() {
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// return 'systems/daggerheart/templates/ui/chat/roll.hbs';
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// }
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get targetMode() {
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return this.targetSelection;
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}
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set targetMode(mode) {
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this.targetSelection = mode;
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this.updateTargets();
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this.registerTargetHook();
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this.parent.update(
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{
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system: {
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targetSelection: this.targetSelection,
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oldTargets: this.oldTargets
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}
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}
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);
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this.updateTargets();
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}
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get hitTargets() {
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@ -91,31 +78,23 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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}
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async updateTargets() {
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this.currentTargets = this.getTargetList();
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if(!this.targetSelection) {
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this.currentTargets.forEach(ct => {
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if(this.targets.find(t => t.actorId === ct.actorId)) return;
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const indexTarget = this.oldTargets.findIndex(ot => ot.actorId === ct.actorId);
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if(indexTarget === -1)
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this.oldTargets.push(ct);
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});
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if(this.hasSave) this.setPendingSaves();
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// if(this.currentTargets.length) {
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if(!this.parent._id) return;
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const updates = await this.parent.update(
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{
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system: {
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oldTargets: this.oldTargets
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}
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}
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);
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if(!updates && ui.chat.collection.get(this.parent.id))
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ui.chat.updateMessage(this.parent);
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// }
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}
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if(!ui.chat.collection.get(this.parent.id)) return;
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let targets;
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if(this.targetSelection)
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targets = this.targets;
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else
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targets = Array.from(game.user.targets).map(t => game.system.api.fields.ActionFields.TargetField.formatTarget(t));
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this.parent.setFlag(game.system.id, "targets", targets);
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await this.parent.updateSource({
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system: {
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targetSelection: this.targetSelection
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}
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});
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}
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registerTargetHook() {
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if(!this.parent.isAuthor) return;
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if(this.targetSelection && this.targetHook !== null) {
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Hooks.off("targetToken", this.targetHook);
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this.targetHook = null;
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@ -127,9 +106,10 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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prepareDerivedData() {
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if(this.hasTarget) {
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this.hasHitTarget = this.targets.filter(t => t.hit === true).length > 0;
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this.updateTargets();
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this.registerTargetHook();
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if(this.targetSelection === true) {
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this.currentTargets = this.getTargetList();
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this. registerTargetHook();
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if(this.targetSelection === true && this.hasRoll) {
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this.targetShort = this.targets.reduce((a,c) => {
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if(c.hit) a.hit += 1;
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else a.miss += 1;
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@ -140,17 +120,21 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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}
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this.canViewSecret = this.parent.speakerActor?.testUserPermission(game.user, 'OBSERVER');
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this.canButtonApply = game.user.isGM;
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}
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getTargetList() {
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return this.targetSelection !== true
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? Array.from(game.user.targets).map(t =>{
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const target = game.system.api.fields.ActionFields.TargetField.formatTarget(t),
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oldTarget = this.targets.find(ot => ot.actorId === target.actorId) ?? this.oldTargets.find(ot => ot.actorId === target.actorId);
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if(oldTarget) return oldTarget;
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return target;
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})
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: this.targets;
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const targets = this.targetSelection && this.parent.isAuthor ? this.targets : (this.parent.getFlag(game.system.id, "targets") ?? this.targets),
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reactionRolls = this.parent.getFlag(game.system.id, "reactionRolls");
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if(reactionRolls) {
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Object.entries(reactionRolls).forEach(([k, r]) => {
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const target = targets.find(t => t.id === k);
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if(target) target.saved = r;
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});
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}
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return targets;
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}
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setPendingSaves() {
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@ -15,6 +15,7 @@ export default class TargetField extends fields.SchemaField {
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static prepareConfig(config) {
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if (!this.target?.type) return [];
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config.hasTarget = true;
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let targets;
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if (this.target?.type === CONFIG.DH.GENERAL.targetTypes.self.id)
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targets = [this.actor.token ?? this.actor.prototypeToken];
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@ -141,6 +141,7 @@ export default class D20Roll extends DHRoll {
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static postEvaluate(roll, config = {}) {
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const data = super.postEvaluate(roll, config);
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data.type = config.roll?.type;
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data.difficulty = config.roll.difficulty;
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if (config.targets?.length) {
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config.targetSelection = true;
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config.targets.forEach(target => {
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@ -148,10 +149,9 @@ export default class D20Roll extends DHRoll {
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target.hit = roll.isCritical || roll.total >= difficulty;
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});
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data.success = config.targets.some(target => target.hit)
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} else if (config.roll.difficulty) {
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data.difficulty = config.roll.difficulty;
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} else if (config.roll.difficulty)
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data.success = roll.isCritical || roll.total >= config.roll.difficulty;
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}
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data.advantage = {
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type: config.roll.advantage,
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dice: roll.dAdvantage?.denomination,
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@ -2,7 +2,7 @@ import D20RollDialog from '../applications/dialogs/d20RollDialog.mjs';
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export default class DHRoll extends Roll {
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baseTerms = [];
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constructor(formula, data, options) {
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constructor(formula, data = {}, options = {}) {
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super(formula, data, options);
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if (!this.data || !Object.keys(this.data).length) this.data = options.data;
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}
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@ -94,6 +94,7 @@ export default class DHRoll extends Roll {
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system: config,
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rolls: [roll]
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};
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config.selectedRollMode ??= game.settings.get('core', 'rollMode');
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if(roll._evaluated) return await cls.create(msg, { rollMode: config.selectedRollMode });
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return msg;
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}
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@ -1,11 +1,5 @@
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export default class DhpChatMessage extends foundry.documents.ChatMessage {
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async renderHTML() {
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// if (this.system.messageTemplate)
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// this.content = await foundry.applications.handlebars.renderTemplate(this.system.messageTemplate, {
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// ...this.system,
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// _source: this.system._source
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// });
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const actor = game.actors.get(this.speaker.actor);
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const actorData = actor && this.isContentVisible ? actor : {
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img: this.author.avatar ? this.author.avatar : 'icons/svg/mystery-man.svg',
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@ -20,17 +14,6 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
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return html;
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}
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/* async _preCreate(data, options, user) {
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options.speaker = ChatMessage.getSpeaker();
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const rollActorOwner = data.rolls?.[0]?.data?.parent?.owner;
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if (rollActorOwner) {
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data.author = rollActorOwner ? rollActorOwner.id : data.author;
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await this.updateSource({ author: rollActorOwner ?? user });
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}
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return super._preCreate(data, options, rollActorOwner ?? user);
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} */
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enrichChatMessage(html) {
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const elements = html.querySelectorAll('[data-perm-id]');
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elements.forEach(e => {
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@ -72,6 +55,10 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
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element.addEventListener('mouseleave', this.unhoverTarget);
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element.addEventListener('click', this.clickTarget);
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});
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html.querySelectorAll('.button-target-selection').forEach(element => {
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element.addEventListener('click', this.onTargetSelection.bind(this));
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});
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}
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getTargetList() {
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@ -173,4 +160,9 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
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}
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game.canvas.pan(token);
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}
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onTargetSelection(event) {
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event.stopPropagation();
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this.system.targetMode = Boolean(event.target.dataset.targetHit);
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}
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}
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@ -22,15 +22,7 @@
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"description": "",
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"chatDisplay": false,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "Y7waM3ljoRLyk38N",
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"value": 1,
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"keyIsID": true,
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"step": null
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}
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],
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"cost": [],
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"uses": {
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"value": null,
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"max": "",
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@ -74,7 +66,7 @@
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{
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"key": "system.bonuses.rally",
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"mode": 2,
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"value": "1d6",
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"value": "d6",
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"priority": null
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}
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],
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@ -22,15 +22,7 @@
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "oxv0m8AFUQVFKtZ4",
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"value": 1,
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"keyIsID": true,
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"step": null
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}
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],
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"cost": [],
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"uses": {
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"value": null,
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"max": "",
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@ -74,7 +66,7 @@
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{
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"key": "system.bonuses.rally",
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"mode": 2,
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"value": "1d8",
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"value": "d8",
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"priority": null
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}
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],
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|
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@ -22,19 +22,6 @@
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}
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}
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}
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[data-use-perm='false'] {
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pointer-events: none;
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border-color: transparent;
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}
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[data-view-perm='false'] {
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> * {
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display: none;
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}
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&::after {
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content: '??';
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}
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}
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}
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.daggerheart,
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@ -43,6 +30,19 @@
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--text-color: light-dark(@dark-blue, @golden);
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--bg-color: light-dark(@dark-blue-40, @golden-40);
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[data-use-perm='false'] {
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pointer-events: none;
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border-color: transparent;
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}
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[data-view-perm='false'] {
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&[data-perm-hidden='true'], > * {
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display: none;
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}
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&::after {
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content: '??';
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}
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}
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&.duality {
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&.hope {
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--text-color: @golden;
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@ -177,10 +177,6 @@
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}
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}
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}
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.roll-difficulty {
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margin-top: -5px;
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}
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}
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}
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@ -254,7 +250,7 @@
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.button-target-selection {
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flex: 1;
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text-align: center;
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padding: 5px 0;
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margin: -5px 0;
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}
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.button-target-selection:hover,
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@ -5,25 +5,25 @@
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<li class="scalable-input">
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<div class="form-group span-2">
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<div class="form-fields nest-inputs">
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<input name="uses.enabled" type="checkbox"{{#if uses.enabled}} checked{{/if}}>
|
||||
<label for="uses.enabled">Uses{{#if uses.consumeOnSuccess}}<span class="hint">{{localize "DAGGERHEART.ACTIONS.Settings.consumeOnSuccess.short"}}{{/if}}</span></label>
|
||||
<input id="action-uses" name="uses.enabled" type="checkbox"{{#if uses.enabled}} checked{{/if}}>
|
||||
<label for="action-uses">Uses{{#if uses.consumeOnSuccess}}<span class="hint">{{localize "DAGGERHEART.ACTIONS.Settings.consumeOnSuccess.short"}}{{/if}}</span></label>
|
||||
</div>
|
||||
</div>
|
||||
<label class="modifier-label">{{uses.value}}/{{formulaValue uses.max @root.rollConfig.data}}</label>
|
||||
<label class="modifier-label" for="action-uses">{{uses.value}}/{{formulaValue uses.max @root.rollConfig.data}}</label>
|
||||
</li>
|
||||
{{/if}}
|
||||
{{#each costs as | cost index |}}
|
||||
<li class="scalable-input">
|
||||
<div class="form-group{{#unless (and scalable maxStep)}} span-2{{/unless}}">
|
||||
<div class="form-fields nest-inputs">
|
||||
<input name="costs.{{index}}.enabled" type="checkbox"{{#if enabled}} checked{{/if}}>
|
||||
<label>{{label}}{{#if cost.consumeOnSuccess}}<span class="hint">{{localize "DAGGERHEART.ACTIONS.Settings.consumeOnSuccess.short"}}</span>{{/if}}</label>
|
||||
<input id="action-costs-{{index}}" name="costs.{{index}}.enabled" type="checkbox"{{#if enabled}} checked{{/if}}>
|
||||
<label for="action-costs-{{index}}">{{label}}{{#if cost.consumeOnSuccess}}<span class="hint">{{localize "DAGGERHEART.ACTIONS.Settings.consumeOnSuccess.short"}}</span>{{/if}}</label>
|
||||
</div>
|
||||
</div>
|
||||
{{#if (and scalable maxStep)}}
|
||||
<input type="range" value="{{scale}}" min="0" max="{{maxStep}}" step="1" name="costs.{{index}}.scale" data-tooltip="{{localize "DAGGERHEART.ACTIONS.Settings.cost.stepTooltip" step=step}}" data-tooltip-direction="UP">
|
||||
{{/if}}
|
||||
<label class="modifier-label">{{total}}/{{max}}</label>
|
||||
<label class="modifier-label" for="action-costs-{{index}}">{{total}}/{{max}}</label>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
<li class="card-item" data-item-uuid="{{item.uuid}}">
|
||||
<li class="card-item" data-item-uuid="{{item.uuid}}" data-type="domainCard">
|
||||
<img src="{{item.img}}" data-action="useItem" class="card-img" />
|
||||
<div class="card-label">
|
||||
<div
|
||||
|
|
|
|||
|
|
@ -1,17 +1,17 @@
|
|||
<div class="roll-buttons">
|
||||
{{#if hasDamage}}
|
||||
{{#unless (empty damage)}}
|
||||
<button class="duality-action damage-button">{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}</button>
|
||||
{{#if canButtonApply}}<button class="duality-action damage-button">{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}</button>{{/if}}
|
||||
{{else}}
|
||||
<button class="duality-action duality-action-damage">{{localize "DAGGERHEART.UI.Chat.attackRoll.rollDamage"}}</button>
|
||||
{{/unless}}
|
||||
{{/if}}
|
||||
{{#if hasHealing}}
|
||||
{{#unless (empty damage)}}
|
||||
<button class="duality-action damage-button">{{localize "DAGGERHEART.UI.Chat.healingRoll.applyHealing"}}</button>
|
||||
{{#if canButtonApply}}<button class="duality-action damage-button">{{localize "DAGGERHEART.UI.Chat.healingRoll.applyHealing"}}</button>{{/if}}
|
||||
{{else}}
|
||||
<button class="duality-action duality-action-damage">{{localize "DAGGERHEART.UI.Chat.attackRoll.rollHealing"}}</button>
|
||||
{{/unless}}
|
||||
{{/if}}
|
||||
{{#if hasEffect}}<button class="duality-action-effect">{{localize "DAGGERHEART.UI.Chat.attackRoll.applyEffect"}}</button>{{/if}}
|
||||
{{#if (and hasEffect canButtonApply)}}<button class="duality-action-effect">{{localize "DAGGERHEART.UI.Chat.attackRoll.applyEffect"}}</button>{{/if}}
|
||||
</div>
|
||||
|
|
@ -14,11 +14,11 @@
|
|||
</div>
|
||||
{{#if roll.difficulty}}
|
||||
<span class="roll-difficulty{{#unless roll.success}} is-miss{{/unless}}">
|
||||
{{#if canViewSecret}}
|
||||
{{!-- {{#if canViewSecret}} --}}
|
||||
difficulty {{roll.difficulty}}
|
||||
{{else}}
|
||||
{{!-- {{else}}
|
||||
{{localize (ifThen roll.success "DAGGERHEART.GENERAL.success" "DAGGERHEART.GENERAL.failure")}}
|
||||
{{/if}}
|
||||
{{/if}} --}}
|
||||
</span>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@
|
|||
<div class="roll-part-content dice-result">
|
||||
<div class="dice-tooltip">
|
||||
<div class="wrapper">
|
||||
{{#if targets.length}}
|
||||
{{#if (and parent.isAuthor targets.length)}}
|
||||
<div class="target-selector">
|
||||
<div class="roll-part-header"><div></div></div>
|
||||
<div class="target-choice">
|
||||
|
|
@ -29,7 +29,7 @@
|
|||
<div class="roll-target" data-token="{{id}}">
|
||||
<img class="target-img" src="{{img}}">
|
||||
<div class="target-data">
|
||||
<div class="target-name" data-perm-id="{{actorId}}">{{name}}</div>
|
||||
<div class="target-name" data-perm-id="{{actorId}}"><span>{{name}}</span></div>
|
||||
{{#if (and ../targetSelection ../hasRoll)}}
|
||||
<div class="target-hit-status {{#if hit}}is-hit{{else}}is-miss{{/if}}">
|
||||
{{#if hit}}
|
||||
|
|
@ -40,7 +40,7 @@
|
|||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{#if (and ../hasSave (or hit (not @root.targetSelection)))}}
|
||||
{{#if (and ../hasSave (or hit (not @root.hasRoll)))}}
|
||||
<div class="target-save{{#if saved.result includeZero=true}} is-rolled{{/if}}" data-perm-id="{{actorId}}">
|
||||
<i class="fa-solid {{#if saved.result includeZero=true}}{{#if saved.success}}fa-check{{else}}fa-xmark{{/if}}{{else}}fa-shield{{/if}} fa-lg"></i>
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -5,4 +5,4 @@
|
|||
{{#if hasTarget}}{{> 'systems/daggerheart/templates/ui/chat/parts/target-part.hbs'}}{{/if}}
|
||||
<div class="roll-part-header"><div></div></div>
|
||||
</div>
|
||||
{{> 'systems/daggerheart/templates/ui/chat/parts/button-part.hbs'}}
|
||||
{{#if (or parent.isAuthor canButtonApply)}}{{> 'systems/daggerheart/templates/ui/chat/parts/button-part.hbs'}}{{/if}}
|
||||
Loading…
Add table
Add a link
Reference in a new issue