Fix duplicate messages

This commit is contained in:
Dapoolp 2025-08-08 20:01:34 +02:00
parent c7f3ec8ab3
commit a8b98bed38
16 changed files with 96 additions and 171 deletions

View file

@ -24,7 +24,6 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
title: new fields.StringField(),
roll: new fields.ObjectField(),
targets: targetsField(),
oldTargets: targetsField(),
targetSelection: new fields.BooleanField({ initial: false }),
hasRoll: new fields.BooleanField({ initial: false }),
hasDamage: new fields.BooleanField({ initial: false }),
@ -64,26 +63,14 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
return actionItem.system.actionsList?.find(a => a.id === this.source.action);
}
// get messageTemplate() {
// return 'systems/daggerheart/templates/ui/chat/roll.hbs';
// }
get targetMode() {
return this.targetSelection;
}
set targetMode(mode) {
this.targetSelection = mode;
this.updateTargets();
this.registerTargetHook();
this.parent.update(
{
system: {
targetSelection: this.targetSelection,
oldTargets: this.oldTargets
}
}
);
this.updateTargets();
}
get hitTargets() {
@ -91,31 +78,23 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
}
async updateTargets() {
this.currentTargets = this.getTargetList();
if(!this.targetSelection) {
this.currentTargets.forEach(ct => {
if(this.targets.find(t => t.actorId === ct.actorId)) return;
const indexTarget = this.oldTargets.findIndex(ot => ot.actorId === ct.actorId);
if(indexTarget === -1)
this.oldTargets.push(ct);
});
if(this.hasSave) this.setPendingSaves();
// if(this.currentTargets.length) {
if(!this.parent._id) return;
const updates = await this.parent.update(
{
system: {
oldTargets: this.oldTargets
}
}
);
if(!updates && ui.chat.collection.get(this.parent.id))
ui.chat.updateMessage(this.parent);
// }
}
if(!ui.chat.collection.get(this.parent.id)) return;
let targets;
if(this.targetSelection)
targets = this.targets;
else
targets = Array.from(game.user.targets).map(t => game.system.api.fields.ActionFields.TargetField.formatTarget(t));
this.parent.setFlag(game.system.id, "targets", targets);
await this.parent.updateSource({
system: {
targetSelection: this.targetSelection
}
});
}
registerTargetHook() {
if(!this.parent.isAuthor) return;
if(this.targetSelection && this.targetHook !== null) {
Hooks.off("targetToken", this.targetHook);
this.targetHook = null;
@ -127,9 +106,10 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
prepareDerivedData() {
if(this.hasTarget) {
this.hasHitTarget = this.targets.filter(t => t.hit === true).length > 0;
this.updateTargets();
this.registerTargetHook();
if(this.targetSelection === true) {
this.currentTargets = this.getTargetList();
this. registerTargetHook();
if(this.targetSelection === true && this.hasRoll) {
this.targetShort = this.targets.reduce((a,c) => {
if(c.hit) a.hit += 1;
else a.miss += 1;
@ -140,17 +120,21 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
}
this.canViewSecret = this.parent.speakerActor?.testUserPermission(game.user, 'OBSERVER');
this.canButtonApply = game.user.isGM;
}
getTargetList() {
return this.targetSelection !== true
? Array.from(game.user.targets).map(t =>{
const target = game.system.api.fields.ActionFields.TargetField.formatTarget(t),
oldTarget = this.targets.find(ot => ot.actorId === target.actorId) ?? this.oldTargets.find(ot => ot.actorId === target.actorId);
if(oldTarget) return oldTarget;
return target;
})
: this.targets;
const targets = this.targetSelection && this.parent.isAuthor ? this.targets : (this.parent.getFlag(game.system.id, "targets") ?? this.targets),
reactionRolls = this.parent.getFlag(game.system.id, "reactionRolls");
if(reactionRolls) {
Object.entries(reactionRolls).forEach(([k, r]) => {
const target = targets.find(t => t.id === k);
if(target) target.saved = r;
});
}
return targets;
}
setPendingSaves() {