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[Feature] Group Roll Rework (#1785)
* Initial * . * Improvements * . * Renamed 'Main Charater' to 'Leader' * Localization fixes * . * Fixed roll sound coming when canceling a roll. Fixed the leader PART not being disabled when the player isn't the leader
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27 changed files with 1214 additions and 455 deletions
73
templates/dialogs/groupRollDialog/leader.hbs
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73
templates/dialogs/groupRollDialog/leader.hbs
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<section class="tab {{#if tabs.groupRoll.active}} active{{/if}}" data-group="{{tabs.groupRoll.group}}" data-tab="{{tabs.groupRoll.id}}">
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{{#with leader}}
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<div class="main-character-outer-container {{#unless isEditable}}inactive{{/unless}}">
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<div class="section-title">{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.leader"}}</div>
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<fieldset>
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<div class="main-character-container">
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<div class="character-info">
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<img src="{{img}}" />
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<div class="character-data">
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<span>{{name}}</span>
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<div class="roll-setup">
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<div class="form-group">
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<div class="form-fields">
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<select name="system.groupRoll.leader.rollChoice" {{#if hasRolled}}disabled{{/if}}>
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{{selectOptions ../traitOptions selected=rollChoice localize=true}}
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</select>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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{{#if readyToRoll}}
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<div class="roll-container">
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<span class="roll-title">
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{{localize "DAGGERHEART.GENERAL.roll"}}
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<div class="roll-tools">
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<a class="roll-button" data-action="makeLeaderRoll">
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<img src="systems/daggerheart/assets/icons/dice/hope/d12.svg" />
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</a>
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{{#if hasRolled}}
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<a class="delete-button" data-action="removeLeaderRoll">
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<i class="fa-solid fa-trash"></i>
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</a>
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{{/if}}
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</div>
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</span>
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{{#if roll}}
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<div class="roll-data {{#if roll.withHope}}hope{{else if roll.withFear}}fear{{else}}critical{{/if}}">
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<div class="duality-label">{{roll.total}} {{localize "DAGGERHEART.GENERAL.withThing" thing=roll.totalLabel}}</div>
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<div class="roll-dice-container">
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<a class="roll-dice" data-action="rerollLeaderDice" data-dice-type="hope">
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<span class="dice-label">{{roll.dHope.total}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/hope/" roll.dHope.denomination ".svg"}}" />
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</a>
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<span class="roll-operator">+</span>
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<a class="roll-dice" data-action="rerollLeaderDice" data-dice-type="fear">
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<span class="dice-label">{{roll.dFear.total}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/fear/" roll.dFear.denomination ".svg"}}" />
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</a>
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{{#if roll.advantage.type}}
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<span class="roll-operator">{{#if (eq roll.advantage.type 1)}}+{{else}}-{{/if}}</span>
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<span class="roll-dice">
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<span class="dice-label">{{roll.advantage.value}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/" (ifThen (eq roll.advantage.type 1) "adv/" "disadv/") roll.advantage.dice ".svg"}}" />
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</span>
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{{/if}}
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<span class="roll-operator">{{#if (gte roll.modifierTotal 0)}}+{{else}}-{{/if}}</span>
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<span class="roll-value">{{positive roll.modifierTotal}}</span>
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</div>
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</div>
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{{else}}
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<span class="hint">{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.makeYourRoll"}}</span>
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{{/if}}
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</div>
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{{/if}}
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</fieldset>
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</div>
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{{/with}}
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</section>
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