From a7da4c3b3306c851ab3a03a3a7c3bb5187948623 Mon Sep 17 00:00:00 2001 From: WBHarry Date: Sun, 18 Jan 2026 20:44:26 +0100 Subject: [PATCH] . --- module/data/settings/Automation.mjs | 2 +- module/documents/actor.mjs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/module/data/settings/Automation.mjs b/module/data/settings/Automation.mjs index bac312ca..27aea024 100644 --- a/module/data/settings/Automation.mjs +++ b/module/data/settings/Automation.mjs @@ -58,7 +58,7 @@ export default class DhAutomation extends foundry.abstract.DataModel { defeated: new fields.SchemaField({ enabled: new fields.BooleanField({ required: true, - initial: false, + initial: true, label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.defeated.enabled.label' }), overlay: new fields.BooleanField({ diff --git a/module/documents/actor.mjs b/module/documents/actor.mjs index bf03f68d..d76d7447 100644 --- a/module/documents/actor.mjs +++ b/module/documents/actor.mjs @@ -867,7 +867,7 @@ export default class DhpActor extends Actor { async setDeathMoveDefeated(defeatedIconId) { const settings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).defeated; const actorDefault = settings[`${this.type}Default`]; - if (!settings.enabled || !actorDefault || actorDefault === defeatedIconId) return; + if (!settings.enabled || !settings.enabled || !actorDefault || actorDefault === defeatedIconId) return; for (let defeatedId of Object.keys(CONFIG.DH.GENERAL.defeatedConditionChoices)) { await this.toggleStatusEffect(defeatedId, { overlay: settings.overlay, active: false });