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229 - Narrative Countdown Window Update (#237)
* Improved * Fixed the mode not sticking * Removed console log
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16 changed files with 258 additions and 187 deletions
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@ -485,7 +485,9 @@ export default class DhpActor extends Actor {
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resources.forEach(r => {
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switch (r.type) {
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case 'fear':
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ui.resources.updateFear(game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear) + r.value);
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ui.resources.updateFear(
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game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear) + r.value
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);
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break;
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case 'armorStack':
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updates.armor.resources['system.marks.value'] = Math.max(
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