mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-14 04:31:07 +01:00
229 - Narrative Countdown Window Update (#237)
* Improved * Fixed the mode not sticking * Removed console log
This commit is contained in:
parent
ac7fb93635
commit
a79b7189b6
16 changed files with 258 additions and 187 deletions
|
|
@ -1,5 +1,6 @@
|
|||
import { countdownTypes } from '../config/generalConfig.mjs';
|
||||
import { GMUpdateEvent, RefreshType, socketEvent } from '../helpers/socket.mjs';
|
||||
import constructHTMLButton from '../helpers/utils.mjs';
|
||||
import OwnershipSelection from './ownershipSelection.mjs';
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
|
@ -25,14 +26,15 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
frame: true,
|
||||
title: 'Countdowns',
|
||||
resizable: true,
|
||||
minimizable: true
|
||||
minimizable: false
|
||||
},
|
||||
actions: {
|
||||
addCountdown: this.addCountdown,
|
||||
removeCountdown: this.removeCountdown,
|
||||
editImage: this.onEditImage,
|
||||
openOwnership: this.openOwnership,
|
||||
openCountdownOwnership: this.openCountdownOwnership
|
||||
openCountdownOwnership: this.openCountdownOwnership,
|
||||
toggleSimpleView: this.toggleSimpleView
|
||||
},
|
||||
form: { handler: this.updateData, submitOnChange: true }
|
||||
};
|
||||
|
|
@ -53,11 +55,47 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
});
|
||||
}
|
||||
|
||||
async _onFirstRender(context, options) {
|
||||
super._onFirstRender(context, options);
|
||||
async _preFirstRender(context, options) {
|
||||
options.position =
|
||||
game.user.getFlag(SYSTEM.id, SYSTEM.FLAGS[`${this.basePath}Countdown`].position) ??
|
||||
Countdowns.DEFAULT_OPTIONS.position;
|
||||
|
||||
this.element.querySelector('.expanded-view').classList.toggle('hidden');
|
||||
this.element.querySelector('.minimized-view').classList.toggle('hidden');
|
||||
const viewSetting =
|
||||
game.user.getFlag(SYSTEM.id, SYSTEM.FLAGS[`${this.basePath}Countdown`].simple) ?? !game.user.isGM;
|
||||
this.simpleView =
|
||||
game.user.isGM || !this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER) ? viewSetting : true;
|
||||
context.simple = this.simpleView;
|
||||
}
|
||||
|
||||
_onPosition(position) {
|
||||
game.user.setFlag(SYSTEM.id, SYSTEM.FLAGS[`${this.basePath}Countdown`].position, position);
|
||||
}
|
||||
|
||||
async _renderFrame(options) {
|
||||
const frame = await super._renderFrame(options);
|
||||
|
||||
if (this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER)) {
|
||||
const button = constructHTMLButton({
|
||||
label: '',
|
||||
classes: ['header-control', 'icon', 'fa-solid', 'fa-wrench'],
|
||||
dataset: { action: 'toggleSimpleView', tooltip: 'DAGGERHEART.Countdown.ToggleSimple' }
|
||||
});
|
||||
this.window.controls.after(button);
|
||||
}
|
||||
|
||||
return frame;
|
||||
}
|
||||
|
||||
testUserPermission(level, exact, altSettings) {
|
||||
if (game.user.isGM) return true;
|
||||
|
||||
const settings =
|
||||
altSettings ?? game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
|
||||
const defaultAllowed = exact ? settings.ownership.default === level : settings.ownership.default >= level;
|
||||
const userAllowed = exact
|
||||
? settings.playerOwnership[game.user.id]?.value === level
|
||||
: settings.playerOwnership[game.user.id]?.value >= level;
|
||||
return defaultAllowed || userAllowed;
|
||||
}
|
||||
|
||||
async _prepareContext(_options) {
|
||||
|
|
@ -67,15 +105,17 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
context.isGM = game.user.isGM;
|
||||
context.base = this.basePath;
|
||||
|
||||
context.canCreate = countdownData.playerOwnership[game.user.id].value === CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER;
|
||||
context.canCreate = this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER, true);
|
||||
context.source = {
|
||||
...countdownData,
|
||||
countdowns: Object.keys(countdownData.countdowns).reduce((acc, key) => {
|
||||
const countdown = countdownData.countdowns[key];
|
||||
|
||||
const ownershipValue = countdown.playerOwnership[game.user.id].value;
|
||||
if (ownershipValue > CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE) {
|
||||
acc[key] = { ...countdown, canEdit: ownershipValue === CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER };
|
||||
if (this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED, false, countdown)) {
|
||||
acc[key] = {
|
||||
...countdown,
|
||||
canEdit: this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER, true, countdown)
|
||||
};
|
||||
}
|
||||
|
||||
return acc;
|
||||
|
|
@ -83,7 +123,7 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
};
|
||||
context.systemFields = countdownData.schema.fields;
|
||||
context.countdownFields = context.systemFields.countdowns.element.fields;
|
||||
context.minimized = this.minimized || _options.isFirstRender;
|
||||
context.simple = this.simpleView;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
|
@ -110,28 +150,6 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
}
|
||||
}
|
||||
|
||||
async minimize() {
|
||||
await super.minimize();
|
||||
|
||||
this.element.querySelector('.expanded-view').classList.toggle('hidden');
|
||||
this.element.querySelector('.minimized-view').classList.toggle('hidden');
|
||||
}
|
||||
|
||||
async maximize() {
|
||||
if (this.minimized) {
|
||||
const settings = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
|
||||
if (settings.playerOwnership[game.user.id].value <= CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED) {
|
||||
ui.notifications.info(game.i18n.localize('DAGGERHEART.Countdown.Notifications.LimitedOwnership'));
|
||||
return;
|
||||
}
|
||||
|
||||
this.element.querySelector('.expanded-view').classList.toggle('hidden');
|
||||
this.element.querySelector('.minimized-view').classList.toggle('hidden');
|
||||
}
|
||||
|
||||
await super.maximize();
|
||||
}
|
||||
|
||||
async updateSetting(update) {
|
||||
if (game.user.isGM) {
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, update);
|
||||
|
|
@ -213,11 +231,17 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
});
|
||||
}
|
||||
|
||||
static async toggleSimpleView() {
|
||||
this.simpleView = !this.simpleView;
|
||||
await game.user.setFlag(SYSTEM.id, SYSTEM.FLAGS[`${this.basePath}Countdown`].simple, this.simpleView);
|
||||
this.render();
|
||||
}
|
||||
|
||||
async updateCountdownValue(event, increase) {
|
||||
const countdownSetting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
|
||||
const countdown = countdownSetting[this.basePath].countdowns[event.currentTarget.dataset.countdown];
|
||||
|
||||
if (countdown.playerOwnership[game.user.id] < CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) {
|
||||
if (!this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -56,7 +56,6 @@ export class DHRoll extends Roll {
|
|||
}
|
||||
|
||||
static async buildPost(roll, config, message) {
|
||||
console.log(config)
|
||||
for (const hook of config.hooks) {
|
||||
if (Hooks.call(`${SYSTEM.id}.postRoll${hook.capitalize()}`, config, message) === false) return null;
|
||||
}
|
||||
|
|
@ -441,9 +440,9 @@ export class DamageRoll extends DHRoll {
|
|||
static async postEvaluate(roll, config = {}) {
|
||||
super.postEvaluate(roll, config);
|
||||
config.roll.type = config.type;
|
||||
if(config.source?.message) {
|
||||
if (config.source?.message) {
|
||||
const chatMessage = ui.chat.collection.get(config.source.message);
|
||||
chatMessage.update({'system.damage': config});
|
||||
chatMessage.update({ 'system.damage': config });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue