Character Setup Rework (#315)

* Updated to make use of setup tabs. Ancestry now has primary/secondary features

* Changed so ancestry uses a single Features field

* Revert "Changed so ancestry uses a single Features field"

This reverts commit 0bda6b5dbe.

* Reapply "Changed so ancestry uses a single Features field"

This reverts commit 1febafd441.

* Made it work again the bad way \._./

* Changed so that Feature(Item) has a primary field

* Feature(Item) now has subtype instead of primary as a field

* Fixed experience/evasion

* Moved light styling to appTheme mixing

* Added svg and style rules
This commit is contained in:
WBHarry 2025-07-14 01:58:16 +02:00 committed by GitHub
parent 4be3e6179c
commit a768b1dfdb
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GPG key ID: B5690EEEBB952194
24 changed files with 756 additions and 144 deletions

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@ -50,7 +50,7 @@ export default class SubclassSheet extends DHBaseItemSheet {
static async editFeature(_, button) {
const feature = this.document.system[button.dataset.type];
if (!feature) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.notifications.featureIsMissing'));
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureIsMissing'));
return;
}
@ -71,7 +71,7 @@ export default class SubclassSheet extends DHBaseItemSheet {
if (featureItem) {
const feature = this.document.system[featureItem.dataset.type];
if (!feature) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.notifications.featureIsMissing'));
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureIsMissing'));
return;
}