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Changed npc.motives to be a simple string field
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5 changed files with 5 additions and 15 deletions
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@ -25,7 +25,7 @@ export default class DhpNPC extends BaseDataActor {
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label: 'DAGGERHEART.GENERAL.difficulty'
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}),
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description: new fields.HTMLField({ label: 'DAGGERHEART.GENERAL.description' }),
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motives: new fields.HTMLField(),
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motives: new fields.StringField(),
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notes: new fields.HTMLField()
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};
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}
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