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Downtime window now enumerates the actions/resources that will be refreshed upon completion. Resources can now specify their progression direction
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7 changed files with 140 additions and 2 deletions
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@ -56,6 +56,11 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
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initial: null,
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nullable: true
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}),
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progression: new fields.StringField({
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required: true,
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choices: CONFIG.DH.ITEM.itemResourceProgression,
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initial: CONFIG.DH.ITEM.itemResourceProgression.increasing.id
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}),
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diceStates: new fields.TypedObjectField(
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new fields.SchemaField({
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value: new fields.NumberField({ integer: true, initial: 1, min: 1 }),
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