[Fix] Random Fixes (#405)

* Fixed so minimum damage taken is 1, 0 was in playtest rules. Fixed so useDowntime isn't triggered on clicking enter

* .

* .
This commit is contained in:
WBHarry 2025-07-25 15:56:09 +02:00 committed by GitHub
parent 0632a8c6bb
commit a71848cecb
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
9 changed files with 19 additions and 23 deletions

View file

@ -1,7 +1,7 @@
{{#if (eq item.system.resource.type 'simple')}}
<div class="item-resource">
<i class="{{#if item.system.resource.icon}}{{item.system.resource.icon}}{{else}}fa-solid fa-hashtag{{/if}}"></i>
<input type="number" class="inventory-item-resource" value="{{item.system.resource.value}}" step="1" />
<input type="number" class="inventory-item-resource" value="{{item.system.resource.value}}" min="0" max="{{rollParsed item.system.resource.max item.actor item true}}" />
</div>
{{else}}
<div class="item-resources">