[Fix] Random Fixes (#405)

* Fixed so minimum damage taken is 1, 0 was in playtest rules. Fixed so useDowntime isn't triggered on clicking enter

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* .
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WBHarry 2025-07-25 15:56:09 +02:00 committed by GitHub
parent 0632a8c6bb
commit a71848cecb
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9 changed files with 19 additions and 23 deletions

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@ -118,10 +118,10 @@
{{#> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
<div class="character-downtime-container">
<button data-action="useDowntime" data-type="shortRest" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Downtime.shortRest.title"}}">
<button type="button" data-action="useDowntime" data-type="shortRest" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Downtime.shortRest.title"}}">
<i class="fa-solid fa-chair"></i>
</button>
<button data-action="useDowntime" data-type="longRest" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Downtime.longRest.title"}}">
<button type="button" data-action="useDowntime" data-type="longRest" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Downtime.longRest.title"}}">
<i class="fa-solid fa-bed"></i>
</button>
</div>