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Added PreCreate/Create/Delete logic for Class/Subclass and set it as foreignUUID fields in PC
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parent
53be047e12
commit
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11 changed files with 177 additions and 167 deletions
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@ -230,7 +230,7 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
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domains:
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multiclass?.system?.domains.map(key => {
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const domain = domains[key];
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const alreadySelected = this.actor.system.class.system.domains.includes(key);
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const alreadySelected = this.actor.system.class.value.system.domains.includes(key);
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return {
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...domain,
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@ -480,7 +480,7 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
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const target = event.target.closest('.card-preview-container');
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if (item.type === 'domainCard') {
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if (
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!this.actor.system.class.system.domains.includes(item.system.domain) &&
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!this.actor.system.class.value.system.domains.includes(item.system.domain) &&
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this.levelup.classUpgradeChoices?.multiclass?.domain !== item.system.domain
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) {
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ui.notifications.error(
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@ -522,7 +522,7 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
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} else if (event.target.closest('.multiclass-cards')) {
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const target = event.target.closest('.multiclass-cards');
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if (item.type === 'class') {
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if (item.name === this.actor.system.class.name) {
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if (item.name === this.actor.system.class.value.name) {
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ui.notifications.error(
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game.i18n.localize('DAGGERHEART.Application.LevelUp.notifications.error.alreadySelectedClass')
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);
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