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Fixed base resources getting their values capped to max at prepareDerivedData. Fixed effect autocomplete not having labels for baseResources.
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parent
d258478218
commit
a4fff56461
3 changed files with 16 additions and 7 deletions
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@ -660,7 +660,6 @@ export default class DhCharacter extends DhCreature {
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prepareDerivedData() {
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super.prepareDerivedData();
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let baseHope = this.resources.hope.value;
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if (this.companion) {
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for (let levelKey in this.companion.system.levelData.levelups) {
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const level = this.companion.system.levelData.levelups[levelKey];
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@ -675,7 +674,6 @@ export default class DhCharacter extends DhCreature {
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}
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this.resources.hope.max -= this.scars;
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this.resources.hope.value = Math.min(baseHope, this.resources.hope.max);
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this.attack.roll.trait = this.rules.attack.roll.trait ?? this.attack.roll.trait;
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this.resources.armor = {
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@ -60,4 +60,14 @@ export default class DhCreature extends BaseDataActor {
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}
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}
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}
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prepareDerivedData() {
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const minLimitResource = resource => {
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if (resource) resource.value = Math.min(resource.value, resource.max);
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};
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minLimitResource(this.resources.stress);
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minLimitResource(this.resources.hitPoints);
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minLimitResource(this.resources.hope);
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}
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}
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