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https://github.com/Foundryborne/daggerheart.git
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add homebrew options to rename currency names
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c6cede40b2
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7 changed files with 91 additions and 16 deletions
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@ -1,5 +1,6 @@
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import { DhHomebrew } from '../../data/settings/_module.mjs';
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import DhSettingsActionView from './components/settingsActionsView.mjs';
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import { defaultRestOptions } from '../../config/generalConfig.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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@ -24,14 +25,16 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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editItem: this.editItem,
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removeItem: this.removeItem,
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resetMoves: this.resetMoves,
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save: this.save
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save: this.save,
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reset: this.reset
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},
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form: { handler: this.updateData, submitOnChange: true }
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};
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static PARTS = {
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main: {
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template: 'systems/daggerheart/templates/settings/homebrew-settings.hbs'
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template: 'systems/daggerheart/templates/settings/homebrew-settings.hbs',
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scrollable: ['']
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}
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};
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@ -154,4 +157,27 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew, this.settings.toObject());
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this.close();
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}
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static async reset() {
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//For some reason this doesn't seem to localize any of the strings, so calling a recursive call to localize all strings. ¯\_(ツ)_/¯
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const resetSettings = new DhHomebrew();
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let localizedSettings = this.localizeObject(resetSettings);
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await this.settings.updateSource(localizedSettings);
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this.render();
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}
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localizeObject(obj) {
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for (let key in obj) {
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if (obj.hasOwnProperty(key)) {
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const value = obj[key];
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if (typeof value === 'object' && value !== null) {
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} else {
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if (typeof value === 'string' && value.startsWith('DAGGERHEART.')) {
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obj[key] = game.i18n.localize(value);
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}
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}
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}
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}
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return obj;
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}
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}
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@ -328,7 +328,8 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
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quantity: game.i18n.localize('DAGGERHEART.Sheets.PC.InventoryTab.QuantityTitle')
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},
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items: this.document.items.filter(x => x.type === 'armor')
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}
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},
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currency: game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew).currency
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};
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if (context.inventory.length === 0) {
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