Replace prettier with stylistic, improve types, and add no-undef rule (#1975)
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Carlos Fernandez 2026-06-05 15:53:15 -04:00 committed by GitHub
parent 6312a171e2
commit a4428fd5be
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GPG key ID: B5690EEEBB952194
59 changed files with 886 additions and 614 deletions

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@ -108,9 +108,9 @@ export const tagifyElement = (element, baseOptions, onChange, tagifyOptions = {}
const options = Array.isArray(baseOptions)
? baseOptions
: Object.keys(baseOptions).map(optionKey => ({
...baseOptions[optionKey],
id: optionKey
}));
...baseOptions[optionKey],
id: optionKey
}));
const tagifyElement = new Tagify(element, {
tagTextProp: 'name',
@ -605,8 +605,8 @@ export function calculateExpectedValue(formulaOrTerms) {
const terms = Array.isArray(formulaOrTerms)
? formulaOrTerms
: typeof formulaOrTerms === 'string'
? parseTermsFromSimpleFormula(formulaOrTerms)
: [formulaOrTerms];
? parseTermsFromSimpleFormula(formulaOrTerms)
: [formulaOrTerms];
return terms.reduce((r, t) => r + (t.bonus ?? 0) + (t.diceQuantity ? (t.diceQuantity * (t.faces + 1)) / 2 : 0), 0);
}
@ -656,8 +656,8 @@ export async function RefreshFeatures(
'resource.value': increasing
? 0
: game.system.api.documents.DhActiveEffect.effectSafeEval(
Roll.replaceFormulaData(item.system.resource.max, actor.getRollData())
)
Roll.replaceFormulaData(item.system.resource.max, actor.getRollData())
)
};
}
if (item.system.metadata?.hasActions) {