mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-06-06 12:54:16 +02:00
Replace prettier with stylistic, improve types, and add no-undef rule (#1975)
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parent
6312a171e2
commit
a4428fd5be
59 changed files with 886 additions and 614 deletions
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@ -79,8 +79,8 @@ export default class DHAttackAction extends DHDamageAction {
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const str = damageString
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? damageString
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: game.i18n.format('DAGGERHEART.GENERAL.missingX', {
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x: game.i18n.localize('DAGGERHEART.GENERAL.damage')
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});
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x: game.i18n.localize('DAGGERHEART.GENERAL.damage')
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});
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const icons = Array.from(type)
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.map(t => CONFIG.DH.GENERAL.damageTypes[t]?.icon)
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@ -144,8 +144,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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return this.item instanceof DhpActor
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? this.item
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: this.item?.parent instanceof DhpActor
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? this.item.parent
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: null;
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? this.item.parent
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: null;
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}
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/**
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@ -223,7 +223,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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* @returns {object}
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*/
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async use(event, configOptions = {}) {
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if (!this.actor) throw new Error("An Action can't be used outside of an Actor context.");
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if (!this.actor) throw new Error('An Action can\'t be used outside of an Actor context.');
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let config = this.prepareConfig(event, configOptions);
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if (!config) return;
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@ -300,17 +300,17 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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const groupAttackTokens = this.damage.groupAttack
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? game.system.api.fields.ActionFields.DamageField.getGroupAttackTokens(
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this.actor.id,
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this.damage.groupAttack
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)
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this.actor.id,
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this.damage.groupAttack
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)
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: null;
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config.damageOptions = {
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groupAttack: this.damage.groupAttack
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? {
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numAttackers: Math.max(groupAttackTokens.length, 1),
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range: this.damage.groupAttack
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}
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numAttackers: Math.max(groupAttackTokens.length, 1),
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range: this.damage.groupAttack
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}
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: null
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};
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}
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@ -90,13 +90,13 @@ export default class BeastformEffect extends BaseEffect {
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...baseUpdate,
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x,
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y,
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'texture': {
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texture: {
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enabled: this.characterTokenData.usesDynamicToken,
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src: token.flags.daggerheart?.beastformTokenImg ?? this.characterTokenData.tokenImg,
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scaleX: this.characterTokenData.tokenSize.scale,
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scaleY: this.characterTokenData.tokenSize.scale
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},
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'ring': {
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ring: {
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subject: {
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texture:
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token.flags.daggerheart?.beastformSubjectTexture ?? this.characterTokenData.tokenRingImg
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@ -166,10 +166,10 @@ export default class ArmorChange extends foundry.abstract.DataModel {
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value:
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change.type === 'armor'
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? {
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...change.value,
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current: Math.min(change.value.current, newMax),
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max: newMax
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}
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...change.value,
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current: Math.min(change.value.current, newMax),
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max: newMax
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}
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: change.value
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}))
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];
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@ -315,8 +315,8 @@ export default class DhCharacter extends DhCreature {
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return currentLevel === 1
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? 1
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: Object.values(game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers).find(
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tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end
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).tier;
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tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end
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).tier;
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}
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get ancestry() {
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@ -520,20 +520,20 @@ export default class DhCharacter extends DhCreature {
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if (armorSource.type === 'armor') {
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armorUpdates[armorSource.parent.id].updates.push({
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'_id': armorSource.id,
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_id: armorSource.id,
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'system.armor.current': armorSource.system.armor.current + usedArmorChange
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});
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} else {
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effectUpdates[armorSource.parent.id].updates.push({
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'_id': armorSource.id,
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_id: armorSource.id,
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'system.changes': armorSource.system.changes.map(change => ({
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...change,
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value:
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change.type === 'armor'
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? {
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...change.value,
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current: armorSource.system.armorChange.value.current + usedArmorChange
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}
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...change.value,
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current: armorSource.system.armorChange.value.current + usedArmorChange
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}
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: change.value
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}))
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});
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@ -621,21 +621,21 @@ export default class DhCharacter extends DhCreature {
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},
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...(multiclassFeatures.length
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? {
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multiclassFeatures: {
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title: `${game.i18n.localize('DAGGERHEART.GENERAL.multiclass')} - ${this.multiclass.value?.name}`,
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type: 'multiclass',
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values: multiclassFeatures
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}
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}
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multiclassFeatures: {
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title: `${game.i18n.localize('DAGGERHEART.GENERAL.multiclass')} - ${this.multiclass.value?.name}`,
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type: 'multiclass',
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values: multiclassFeatures
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}
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}
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: {}),
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...(multiclassSubclassFeatures.length
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? {
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multiclassSubclassFeatures: {
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title: `${game.i18n.localize('DAGGERHEART.GENERAL.multiclass')} ${game.i18n.localize('TYPES.Item.subclass')} - ${this.multiclass.subclass?.name}`,
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type: 'multiclassSubclass',
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values: multiclassSubclassFeatures
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}
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}
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multiclassSubclassFeatures: {
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title: `${game.i18n.localize('DAGGERHEART.GENERAL.multiclass')} ${game.i18n.localize('TYPES.Item.subclass')} - ${this.multiclass.subclass?.name}`,
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type: 'multiclassSubclass',
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values: multiclassSubclassFeatures
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}
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}
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: {}),
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companionFeatures: {
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title: game.i18n.localize('DAGGERHEART.ACTORS.Character.companionFeatures'),
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@ -659,8 +659,8 @@ export default class DhCharacter extends DhCreature {
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(this.primaryWeapon && this.secondaryWeapon)
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? burden.twoHanded.value
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: this.primaryWeapon || this.secondaryWeapon
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? burden.oneHanded.value
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: null;
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? burden.oneHanded.value
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: null;
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}
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get deathMoveViable() {
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@ -726,8 +726,8 @@ export default class DhCharacter extends DhCreature {
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currentLevel === 1
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? null
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: Object.values(game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers).find(
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tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end
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).tier;
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tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end
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).tier;
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if (game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).levelupAuto) {
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for (let levelKey in this.levelData.levelups) {
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const level = this.levelData.levelups[levelKey];
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@ -22,12 +22,12 @@ export class DhCompanionLevelup extends foundry.abstract.DataModel {
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const initialAchievements = i === tier.levels.start ? tier.initialAchievements : {};
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const experiences = initialAchievements.experience
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? [...Array(initialAchievements.experience.nr).keys()].reduce((acc, _) => {
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acc[foundry.utils.randomID()] = {
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name: '',
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modifier: initialAchievements.experience.modifier
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};
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return acc;
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}, {})
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acc[foundry.utils.randomID()] = {
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name: '',
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modifier: initialAchievements.experience.modifier
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};
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return acc;
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}, {})
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: {};
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const currentChoices = pcLevelData.levelups[i]?.selections?.length;
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@ -302,9 +302,9 @@ export class DhLevelupLevel extends foundry.abstract.DataModel {
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experiences: levelData.achievements?.experiences ?? achievements.experiences ?? {},
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domainCards: levelData.achievements?.domainCards
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? levelData.achievements.domainCards.reduce((acc, card, index) => {
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acc[index] = { ...card };
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return acc;
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}, {})
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acc[index] = { ...card };
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return acc;
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}, {})
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: (achievements.domainCards ?? {}),
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proficiency: levelData.achievements?.proficiency ?? achievements.proficiency ?? null
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},
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@ -77,11 +77,11 @@ export class DhCountdown extends foundry.abstract.DataModel {
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static defaultCountdown(type, playerHidden) {
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const ownership = playerHidden
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? game.users.reduce((acc, user) => {
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if (!user.isGM) {
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acc[user.id] = CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE;
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}
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return acc;
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}, {})
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if (!user.isGM) {
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acc[user.id] = CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE;
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}
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return acc;
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}, {})
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: undefined;
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return {
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@ -102,8 +102,8 @@ export class DhCountdown extends foundry.abstract.DataModel {
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value: user.isGM
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? CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
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: this.ownership.players[user.id] && this.ownership.players[user.id].type !== -1
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? this.ownership.players[user.id].type
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: this.ownership.default,
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? this.ownership.players[user.id].type
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: this.ownership.default,
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isGM: user.isGM
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};
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@ -105,8 +105,8 @@ export default class BeastformField extends fields.SchemaField {
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baseSize === 'custom'
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? 'custom'
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: (Object.keys(CONFIG.DH.ACTOR.tokenSize).find(
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x => CONFIG.DH.ACTOR.tokenSize[x].value === CONFIG.DH.ACTOR.tokenSize[baseSize].value + 1
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) ?? baseSize);
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x => CONFIG.DH.ACTOR.tokenSize[x].value === CONFIG.DH.ACTOR.tokenSize[baseSize].value + 1
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) ?? baseSize);
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formData.system.tokenSize = {
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...evolvedData.form.system.tokenSize,
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size: evolvedSize
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@ -116,8 +116,8 @@ export default class CostField extends fields.ArrayField {
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c.key === 'fear'
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? game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear)
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: resources[c.key].isReversed
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? resources[c.key].max - resources[c.key].value
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: resources[c.key].value;
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? resources[c.key].max - resources[c.key].value
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: resources[c.key].value;
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if (c.scalable) c.maxStep = Math.floor((c.max - c.value) / c.step);
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return c;
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});
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@ -149,8 +149,8 @@ export default class CostField extends fields.ArrayField {
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!resources[c.key]
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? a
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: a && resources[c.key].isReversed
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? resources[c.key].value + (c.total ?? c.value) <= resources[c.key].max
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: resources[c.key]?.value >= (c.total ?? c.value),
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? resources[c.key].value + (c.total ?? c.value) <= resources[c.key].max
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: resources[c.key]?.value >= (c.total ?? c.value),
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true
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);
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}
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@ -87,11 +87,11 @@ export default class CountdownField extends fields.ArrayField {
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CONFIG.DH.id,
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CONFIG.DH.SETTINGS.gameSettings.Countdowns,
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countdownSetting.toObject()
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),
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game.socket.emit(`system.${CONFIG.DH.id}`, {
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action: socketEvent.Refresh,
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data: { refreshType: RefreshType.Countdown }
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});
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);
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game.socket.emit(`system.${CONFIG.DH.id}`, {
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action: socketEvent.Refresh,
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data: { refreshType: RefreshType.Countdown }
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});
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Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown });
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},
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data,
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@ -61,11 +61,11 @@ export default class EffectsField extends fields.ArrayField {
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token: messageToken,
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conditionImmunities: Object.values(conditionImmunities).some(x => x)
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? game.i18n.format('DAGGERHEART.UI.Chat.effectSummary.immunityTo', {
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immunities: Object.keys(conditionImmunities)
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.filter(x => conditionImmunities[x])
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.map(x => game.i18n.localize(conditions[x].name))
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.join(', ')
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})
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immunities: Object.keys(conditionImmunities)
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.filter(x => conditionImmunities[x])
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.map(x => game.i18n.localize(conditions[x].name))
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.join(', ')
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})
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: null
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});
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@ -69,11 +69,11 @@ export default class SaveField extends fields.SchemaField {
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game.user === actor.owner
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? SaveField.rollSave.call(this, actor, event)
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: actor.owner.query('reactionRoll', {
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actionId: this.uuid,
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actorId: actor.uuid,
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event,
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message
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});
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actionId: this.uuid,
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actorId: actor.uuid,
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event,
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message
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});
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const result = await rollSave;
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await SaveField.updateSaveMessage.call(this, result, message, target.id);
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subResolve();
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@ -97,8 +97,8 @@ export default class SaveField extends fields.SchemaField {
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const title = actor.isNPC
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? game.i18n.localize('DAGGERHEART.GENERAL.reactionRoll')
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: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
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ability: game.i18n.localize(abilities[this.save.trait]?.label)
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}),
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ability: game.i18n.localize(abilities[this.save.trait]?.label)
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}),
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rollConfig = {
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event,
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title,
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@ -208,8 +208,8 @@ export default class DHBeastform extends BaseDataItem {
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const autoTokenSize =
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this.tokenSize.size !== 'custom'
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? game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).tokenSizes[
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this.tokenSize.size
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]
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this.tokenSize.size
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]
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: null;
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const width = autoTokenSize ?? this.tokenSize.width;
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const height = autoTokenSize ?? this.tokenSize.height;
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|
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@ -19,12 +19,12 @@ export class DhLevelup extends foundry.abstract.DataModel {
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const initialAchievements = i === tier.levels.start ? tier.initialAchievements : {};
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const experiences = initialAchievements.experience
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? [...Array(initialAchievements.experience.nr).keys()].reduce((acc, _) => {
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acc[foundry.utils.randomID()] = {
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name: '',
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modifier: initialAchievements.experience.modifier
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};
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return acc;
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}, {})
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acc[foundry.utils.randomID()] = {
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name: '',
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modifier: initialAchievements.experience.modifier
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};
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return acc;
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}, {})
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: {};
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const domainCards = [...Array(tier.domainCardByLevel).keys()].reduce((acc, _) => {
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@ -298,9 +298,9 @@ export class DhLevelupLevel extends foundry.abstract.DataModel {
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experiences: levelData.achievements?.experiences ?? achievements.experiences ?? {},
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domainCards: levelData.achievements?.domainCards
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? levelData.achievements.domainCards.reduce((acc, card, index) => {
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acc[index] = { ...card };
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return acc;
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}, {})
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acc[index] = { ...card };
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return acc;
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}, {})
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: (achievements.domainCards ?? {}),
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proficiency: levelData.achievements?.proficiency ?? achievements.proficiency ?? null
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},
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|
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