[Feature] Phase Transform (#1710)

* Added transform action to handle phased adversaries

* Added support for keeping currently marked hitPoints/stress when transforming

* Minor fixes

* Compendium update

* Added consideration for an active combatant
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WBHarry 2026-03-08 14:34:22 +01:00 committed by GitHub
parent f1f5102af1
commit a42d708f15
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16 changed files with 406 additions and 43 deletions

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@ -10,3 +10,4 @@ export { default as DamageField } from './damageField.mjs';
export { default as RollField } from './rollField.mjs';
export { default as MacroField } from './macroField.mjs';
export { default as SummonField } from './summonField.mjs';
export { default as TransformField } from './transformField.mjs';