[Feature] Phase Transform (#1710)

* Added transform action to handle phased adversaries

* Added support for keeping currently marked hitPoints/stress when transforming

* Minor fixes

* Compendium update

* Added consideration for an active combatant
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WBHarry 2026-03-08 14:34:22 +01:00 committed by GitHub
parent f1f5102af1
commit a42d708f15
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16 changed files with 406 additions and 43 deletions

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@ -0,0 +1,5 @@
import DHBaseAction from './baseAction.mjs';
export default class DHTransformAction extends DHBaseAction {
static extraSchemas = [...super.extraSchemas, 'transform'];
}