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[Feature] Phase Transform (#1710)
* Added transform action to handle phased adversaries * Added support for keeping currently marked hitPoints/stress when transforming * Minor fixes * Compendium update * Added consideration for an active combatant
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16 changed files with 406 additions and 43 deletions
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module/data/action/transformAction.mjs
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module/data/action/transformAction.mjs
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import DHBaseAction from './baseAction.mjs';
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export default class DHTransformAction extends DHBaseAction {
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static extraSchemas = [...super.extraSchemas, 'transform'];
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}
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