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[Feature] Phase Transform (#1710)
* Added transform action to handle phased adversaries * Added support for keeping currently marked hitPoints/stress when transforming * Minor fixes * Compendium update * Added consideration for an active combatant
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16 changed files with 406 additions and 43 deletions
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@ -35,6 +35,12 @@ export const actionTypes = {
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icon: 'fa-ghost',
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tooltip: 'DAGGERHEART.ACTIONS.TYPES.summon.tooltip'
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},
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transform: {
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id: 'transform',
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name: 'DAGGERHEART.ACTIONS.TYPES.transform.name',
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icon: 'fa-dragon',
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tooltip: 'DAGGERHEART.ACTIONS.TYPES.transform.tooltip'
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},
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effect: {
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id: 'effect',
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name: 'DAGGERHEART.ACTIONS.TYPES.effect.name',
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