[Feature] Phase Transform (#1710)

* Added transform action to handle phased adversaries

* Added support for keeping currently marked hitPoints/stress when transforming

* Minor fixes

* Compendium update

* Added consideration for an active combatant
This commit is contained in:
WBHarry 2026-03-08 14:34:22 +01:00 committed by GitHub
parent f1f5102af1
commit a42d708f15
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GPG key ID: B5690EEEBB952194
16 changed files with 406 additions and 43 deletions

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@ -28,6 +28,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
removeEffect: this.removeEffect,
addElement: this.addElement,
removeElement: this.removeElement,
removeTransformActor: this.removeTransformActor,
editEffect: this.editEffect,
addDamage: this.addDamage,
removeDamage: this.removeDamage,
@ -41,7 +42,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
submitOnChange: true,
closeOnSubmit: false
},
dragDrop: [{ dragSelector: null, dropSelector: '#summon-drop-zone', handlers: ['_onDrop'] }]
dragDrop: [{ dragSelector: null, dropSelector: '[data-is-drop-zone]', handlers: ['_onDrop'] }]
};
static PARTS = {
@ -120,6 +121,10 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
htmlElement.querySelectorAll('.summon-count-wrapper input').forEach(element => {
element.addEventListener('change', this.updateSummonCount.bind(this));
});
htmlElement.querySelectorAll('.transform-resource input').forEach(element => {
element.addEventListener('change', this.updateTransformResource.bind(this));
});
}
async _prepareContext(_options) {
@ -133,6 +138,18 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
context.summons.push({ actor, count: summon.count });
}
if (context.source.transform) {
const actor = await foundry.utils.fromUuid(context.source.transform.actorUUID);
context.transform = {
...context.source.transform,
actor:
actor ??
(context.source.transform.actorUUID && !actor
? { error: game.i18n.localize('DAGGERHEART.ACTIONS.Settings.transform.actorIsMissing') }
: null)
};
}
context.openSection = this.openSection;
context.tabs = this._getTabs(this.constructor.TABS);
context.config = CONFIG.DH;
@ -266,6 +283,12 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
if (doc) return doc.sheet.render({ force: true });
}
static async removeTransformActor() {
const data = this.action.toObject();
data.transform.actorUUID = null;
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
}
static addDamage(_event) {
if (!this.action.damage.parts) return;
const data = this.action.toObject(),
@ -346,6 +369,14 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
}
updateTransformResource(event) {
event.stopPropagation();
const data = this.action.toObject();
data.transform.resourceRefresh[event.target.dataset.resource] = event.target.checked;
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
}
/** Specific implementation in extending classes **/
static async addEffect(_event) {}
static removeEffect(_event, _button) {}
@ -364,6 +395,18 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
return;
}
const dropZone = event.target.closest('[data-is-drop-zone]');
if (!dropZone) return;
switch (dropZone.id) {
case 'summon-drop-zone':
return this.onSummonDrop(data);
case 'transform-drop-zone':
return this.onTransformDrop(data);
}
}
async onSummonDrop(data) {
const actionData = this.action.toObject();
let countvalue = 1;
for (const entry of actionData.summon) {
@ -380,4 +423,10 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
actionData.summon.push({ actorUUID: data.uuid, count: countvalue });
await this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(actionData) });
}
async onTransformDrop(data) {
const actionData = this.action.toObject();
actionData.transform.actorUUID = data.uuid;
await this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(actionData) });
}
}