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Merge branch 'development' into compendium-browser-per-type
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commit
a391470ad0
116 changed files with 2062 additions and 1065 deletions
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@ -146,9 +146,9 @@ export default class AdversarySheet extends DHBaseActorSheet {
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title: `Reaction Roll: ${this.actor.name}`,
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headerTitle: 'Adversary Reaction Roll',
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roll: {
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type: 'reaction'
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type: 'trait'
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},
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type: 'trait',
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actionType: 'reaction',
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hasRoll: true,
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data: this.actor.getRollData()
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};
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@ -637,6 +637,15 @@ export default class CharacterSheet extends DHBaseActorSheet {
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const presets = {
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compendium: 'daggerheart',
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folder: key,
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filter:
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key === 'subclasses'
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? {
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'system.linkedClass.uuid': {
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key: 'system.linkedClass.uuid',
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value: this.document.system.class.value._stats.compendiumSource
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}
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}
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: undefined,
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render: {
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noFolder: true
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}
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@ -670,31 +679,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
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})
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});
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this.consumeResource(result?.costs);
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}
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// Remove when Action Refactor part #2 done
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async consumeResource(costs) {
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if (!costs?.length) return;
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const usefulResources = {
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...foundry.utils.deepClone(this.actor.system.resources),
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fear: {
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value: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear),
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max: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxFear,
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reversed: false
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}
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};
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const resources = game.system.api.fields.ActionFields.CostField.getRealCosts(costs).map(c => {
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const resource = usefulResources[c.key];
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return {
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key: c.key,
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value: (c.total ?? c.value) * (resource.isReversed ? 1 : -1),
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target: resource.target,
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keyIsID: resource.keyIsID
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};
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});
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await this.actor.modifyResource(resources);
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if(result) game.system.api.fields.ActionFields.CostField.execute.call(this, result);
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}
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//TODO: redo toggleEquipItem method
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@ -412,6 +412,16 @@ export default function DHApplicationMixin(Base) {
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];
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if (usable) {
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options.unshift({
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name: 'DAGGERHEART.APPLICATIONS.ContextMenu.cancelBeastform',
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icon: 'fa-solid fa-ban',
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condition: target => {
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const doc = getDocFromElementSync(target);
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return doc && doc.system?.actions?.some(a => a.type === "beastform");
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},
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callback: async target => game.system.api.fields.ActionFields.BeastformField.handleActiveTransformations.call(await getDocFromElement(target))
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});
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options.unshift({
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name: 'DAGGERHEART.GENERAL.damage',
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icon: 'fa-solid fa-explosion',
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@ -422,7 +432,9 @@ export default function DHApplicationMixin(Base) {
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callback: async (target, event) => {
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const doc = await getDocFromElement(target),
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action = doc?.system?.attack ?? doc;
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return action && action.use(event, { byPassRoll: true });
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const config = action.prepareConfig(event);
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config.hasRoll = false;
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return action && action.workflow.get("damage").execute(config, null, true);
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}
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});
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