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Fixed so edit/view/delete of potential adversary is handled if the adversary Actor has been removed from the world
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4 changed files with 26 additions and 7 deletions
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@ -403,6 +403,9 @@
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"label": "Event",
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"description": ""
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}
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},
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"Notifications": {
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"AdversaryMissing": "The linked adversary doesn't exist in the world."
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}
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},
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"Domains": {
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