Fixed so edit/view/delete of potential adversary is handled if the adversary Actor has been removed from the world

This commit is contained in:
WBHarry 2025-07-02 21:51:31 +02:00
parent 750282aeec
commit a314876b40
4 changed files with 26 additions and 7 deletions

View file

@ -403,6 +403,9 @@
"label": "Event",
"description": ""
}
},
"Notifications": {
"AdversaryMissing": "The linked adversary doesn't exist in the world."
}
},
"Domains": {