Feature: add methods for generate tags and labels for documents and actions (#499)

* FEAT: getTags and getLabels for weapons items

* FEAT: add _gettags and _getLabels to armor, domainCard, weapons and ActiveEffect

* define tags for actions

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
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joaquinpereyra98 2025-07-31 23:33:26 -03:00 committed by GitHub
parent 9d025bf105
commit a27ee1578e
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8 changed files with 237 additions and 165 deletions

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@ -1,5 +1,4 @@
import BaseDataItem from './base.mjs';
import { ActionField } from '../fields/actionField.mjs';
export default class DHDomainCard extends BaseDataItem {
/** @inheritDoc */
@ -34,6 +33,7 @@ export default class DHDomainCard extends BaseDataItem {
};
}
/**@inheritdoc */
async _preCreate(data, options, user) {
const allowed = await super._preCreate(data, options, user);
if (allowed === false) return;
@ -55,4 +55,35 @@ export default class DHDomainCard extends BaseDataItem {
}
}
}
/**
* Generates a list of localized tags based on this item's type-specific properties.
* @returns {string[]} An array of localized tag strings.
*/
_getTags() {
const tags = [
game.i18n.localize(`DAGGERHEART.CONFIG.DomainCardTypes.${this.type}`),
game.i18n.localize(`DAGGERHEART.GENERAL.Domain.${this.domain}.label`),
`${game.i18n.localize('DAGGERHEART.ITEMS.DomainCard.recallCost')}: ${this.recallCost}`
];
return tags;
}
/**
* Generate a localized label array for this item subtype.
* @returns {(string | { value: string, icons: string[] })[]} An array of localized strings and damage label objects.
*/
_getLabels() {
const labels = [
game.i18n.localize(`DAGGERHEART.CONFIG.DomainCardTypes.${this.type}`),
game.i18n.localize(`DAGGERHEART.GENERAL.Domain.${this.domain}.label`),
{
value: `${this.recallCost}`, //converts the number to a string
icons: ['fa-bolt']
}
];
return labels;
}
}