[Feature] Compedium Browser (#707)

* Create files

* Item Browser v0.5

* dialog with (temporary)

* Css

* initial style in compedium browser

* config

* fixes

* Replace compendium calls

* Level Up

* style compedium item list

* removing css files

---------

Co-authored-by: Dapoolp <elcatnet@gmail.com>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
This commit is contained in:
Murilo Brito 2025-08-07 20:08:52 -03:00 committed by GitHub
parent a19c77ae4a
commit a25007b994
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GPG key ID: B5690EEEBB952194
34 changed files with 1650 additions and 123 deletions

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@ -5,6 +5,7 @@ import DhCharacterlevelUp from '../../levelup/characterLevelup.mjs';
import DhCharacterCreation from '../../characterCreation/characterCreation.mjs';
import FilterMenu from '../../ux/filter-menu.mjs';
import { getDocFromElement, getDocFromElementSync } from '../../../helpers/utils.mjs';
import { ItemBrowser } from '../../ui/itemBrowser.mjs';
/**@typedef {import('@client/applications/_types.mjs').ApplicationClickAction} ApplicationClickAction */
@ -25,7 +26,8 @@ export default class CharacterSheet extends DHBaseActorSheet {
toggleEquipItem: CharacterSheet.#toggleEquipItem,
toggleResourceDice: CharacterSheet.#toggleResourceDice,
handleResourceDice: CharacterSheet.#handleResourceDice,
useDowntime: this.useDowntime
useDowntime: this.useDowntime,
tempBrowser: CharacterSheet.#tempBrowser
},
window: {
resizable: true
@ -600,7 +602,16 @@ export default class CharacterSheet extends DHBaseActorSheet {
*/
static async #openPack(_event, button) {
const { key } = button.dataset;
game.packs.get(key)?.render(true);
const presets = {
compendium: 'daggerheart',
folder: key,
render: {
noFolder: true
}
};
return new ItemBrowser({ presets }).render({ force: true });
}
/**
@ -715,6 +726,13 @@ export default class CharacterSheet extends DHBaseActorSheet {
});
}
/**
* Temp
*/
static async #tempBrowser(_, target) {
new ItemBrowser().render({ force: true });
}
/**
* Handle the roll values of resource dice.
* @type {ApplicationClickAction}