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[feature] Action UsesButton (#662)
* Added a button to spend/restore uses of an action * Fixed some compendium Uses on actions * Went over all item compendia and fixed some Uses on actions * Fixed folder order in Subclass compendium
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70 changed files with 471 additions and 358 deletions
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@ -10,9 +10,9 @@
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"level": 9,
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"type": "ability",
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"actions": {
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"B4vyaTibK0GiRBCW": {
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"type": "effect",
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"_id": "B4vyaTibK0GiRBCW",
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"yjEcSlzsWGX79gpB": {
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"type": "attack",
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"_id": "yjEcSlzsWGX79gpB",
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"systemPath": "actions",
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"description": "<p class=\"Body-Foundation\"><strong>Spend a Hope</strong> and make an attack against all adversaries within your weapon’s range. Once per long rest, on a success against any targets, add up the damage dealt, then redistribute that damage however you wish between the targets you succeeded against. When you deal damage to a target, roll an additional damage die and add its result to the damage you deal to that target.</p>",
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"chatDisplay": true,
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@ -29,15 +29,39 @@
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null,
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"consumeOnSuccess": false
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"max": "1",
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"recovery": "longRest",
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"consumeOnSuccess": true
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},
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"damage": {
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"parts": [],
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"includeBase": false
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},
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"effects": [],
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [],
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"roll": {
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"type": "attack",
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"trait": null,
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"save": {
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"trait": null,
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"difficulty": null,
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"damageMod": "none"
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},
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"name": "Spend Hope",
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"img": "icons/skills/melee/strike-sword-steel-yellow.webp",
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"range": ""
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@ -53,7 +77,7 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784522,
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"modifiedTime": 1754252510860,
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"modifiedTime": 1754501075258,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_id": "TYKfM3H9vBXyWiH4",
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