Fixed so that the v13/v14 change from mode to type is fixed in SRD

This commit is contained in:
WBHarry 2026-07-11 22:18:00 +02:00
parent 780aaf216c
commit 9df23155f2
241 changed files with 416 additions and 416 deletions

View file

@ -62,25 +62,25 @@
"changes": [
{
"key": "system.traits.agility.value",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "0",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "agility",
"priority": null
}

View file

@ -62,31 +62,31 @@
"changes": [
{
"key": "system.traits.agility.value",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "4",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "3",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "6",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "agility",
"priority": null
}

View file

@ -62,25 +62,25 @@
"changes": [
{
"key": "system.traits.agility.value",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "0",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "agility",
"priority": null
}

View file

@ -62,31 +62,31 @@
"changes": [
{
"key": "system.traits.strength.value",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "strength",
"priority": null
}

View file

@ -65,31 +65,31 @@
"changes": [
{
"key": "system.traits.agility.value",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "3",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "10",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "agility",
"priority": null
}

View file

@ -62,31 +62,31 @@
"changes": [
{
"key": "system.traits.strength.value",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "4",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "8",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "strength",
"priority": null
}

View file

@ -62,31 +62,31 @@
"changes": [
{
"key": "system.traits.finesse.value",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "6",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "finesse",
"priority": null
}

View file

@ -62,25 +62,25 @@
"changes": [
{
"key": "system.traits.instinct.value",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "1",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "instinct",
"priority": null
}

View file

@ -49,13 +49,13 @@
"changes": [
{
"key": "system.bonuses.damage.physical.bonus",
"mode": 2,
"type": "add",
"value": "6",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
}

View file

@ -49,31 +49,31 @@
"changes": [
{
"key": "system.traits.strength.value",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "3",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "8",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "strength",
"priority": null
}

View file

@ -66,31 +66,31 @@
"changes": [
{
"key": "system.traits.strength.value",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "4",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "12",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "strength",
"priority": null
}

View file

@ -62,31 +62,31 @@
"changes": [
{
"key": "system.traits.instinct.value",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "3",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "7",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "instinct",
"priority": null
}

View file

@ -62,31 +62,31 @@
"changes": [
{
"key": "system.traits.agility.value",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "1",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "agility",
"priority": null
}

View file

@ -65,31 +65,31 @@
"changes": [
{
"key": "system.traits.finesse.value",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "4",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "3",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "11",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "finesse",
"priority": null
}

View file

@ -49,19 +49,19 @@
"changes": [
{
"key": "system.bonuses.damage.physical.bonus",
"mode": 2,
"type": "add",
"value": "9",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 2,
"type": "add",
"value": "1",
"priority": 60
}

View file

@ -49,31 +49,31 @@
"changes": [
{
"key": "system.traits.strength.value",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "4",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "10",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "strength",
"priority": null
}

View file

@ -62,25 +62,25 @@
"changes": [
{
"key": "system.traits.agility.value",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "1",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "agility",
"priority": null
}

View file

@ -62,31 +62,31 @@
"changes": [
{
"key": "system.traits.strength.value",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "strength",
"priority": null
}

View file

@ -62,31 +62,31 @@
"changes": [
{
"key": "system.traits.instinct.value",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "6",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "instinct",
"priority": null
}

View file

@ -62,31 +62,31 @@
"changes": [
{
"key": "system.traits.strength.value",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "3",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "4",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "strength",
"priority": null
}

View file

@ -62,31 +62,31 @@
"changes": [
{
"key": "system.traits.finesse.value",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "1",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "1",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "finesse",
"priority": null
}

View file

@ -62,31 +62,31 @@
"changes": [
{
"key": "system.traits.finesse.value",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "4",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "finesse",
"priority": null
}

View file

@ -65,31 +65,31 @@
"changes": [
{
"key": "system.traits.strength.value",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "4",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "10",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "strength",
"priority": null
}

View file

@ -62,31 +62,31 @@
"changes": [
{
"key": "system.traits.finesse.value",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
},
{
"key": "system.evasion",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
},
{
"key": "system.rules.attack.damage.diceIndex",
"mode": 5,
"type": "override",
"value": "0",
"priority": null
},
{
"key": "system.rules.attack.damage.bonus",
"mode": 5,
"type": "override",
"value": "2",
"priority": null
},
{
"key": "system.rules.attack.roll.trait",
"mode": 5,
"type": "override",
"value": "finesse",
"priority": null
}

View file

@ -60,7 +60,7 @@
"changes": [
{
"key": "system.resistance.physical.resistance",
"mode": 5,
"type": "override",
"value": "1",
"priority": null
}
@ -98,7 +98,7 @@
"changes": [
{
"key": "system.resistance.physical.reduction",
"mode": 2,
"type": "add",
"value": "@system.armorScore",
"priority": 21
}

View file

@ -25,13 +25,13 @@
"changes": [
{
"key": "system.damageThresholds.major",
"mode": 2,
"type": "add",
"value": "-2",
"priority": null
},
{
"key": "system.damageThresholds.severe",
"mode": 2,
"type": "add",
"value": "-2",
"priority": null
}

View file

@ -25,13 +25,13 @@
"changes": [
{
"key": "system.damageThresholds.major",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
},
{
"key": "system.damageThresholds.severe",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
}

View file

@ -62,7 +62,7 @@
"changes": [
{
"key": "system.proficiency",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
}

View file

@ -108,7 +108,7 @@
"changes": [
{
"key": "system.proficiency",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
}

View file

@ -25,13 +25,13 @@
"changes": [
{
"key": "system.damageThresholds.major",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.damageThresholds.severe",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
}

View file

@ -25,13 +25,13 @@
"changes": [
{
"key": "system.damageThresholds.major",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
},
{
"key": "system.damageThresholds.severe",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
}