Cost & Uses consume to execute

This commit is contained in:
Dapoolp 2025-08-22 13:07:28 +02:00
parent f747dc3c32
commit 9d9c636dbc
5 changed files with 109 additions and 101 deletions

View file

@ -141,14 +141,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
if (this.chatDisplay) await this.toChat();
let config = this.prepareConfig(event);
/* Object.values(this.schema.fields).forEach( clsField => {
if (clsField?.prepareConfig) {
// const keep = clsField.prepareConfig.call(this, config);
// if (config.isFastForward && !keep) return;
if(clsField.prepareConfig.call(this, config) === false) return;
}
}) */
if(!config) return;
if (Hooks.call(`${CONFIG.DH.id}.preUseAction`, this, config) === false) return;
@ -161,9 +154,6 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
// Execute the Action Worflow in order based of schema fields
await this.executeWorkflow(config);
// Consume resources
await this.consume(config);
if (Hooks.call(`${CONFIG.DH.id}.postUseAction`, this, config) === false) return;
return config;
@ -179,18 +169,15 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
action: this._id,
actor: this.actor.uuid
},
dialog: {
// configure: this.hasRoll
},
dialog: {},
type: this.type,
hasRoll: this.hasRoll,
hasDamage: this.hasDamagePart && this.type !== 'healing',
hasHealing: this.hasDamagePart && this.type === 'healing',
hasDamage: this.hasDamage,
hasHealing: this.hasHealing,
hasEffect: !!this.effects?.length,
hasSave: this.hasSave,
isDirect: !!this.damage?.direct,
selectedRollMode: game.settings.get('core', 'rollMode'),
// isFastForward: event.shiftKey,
data: this.getRollData(),
evaluate: this.hasRoll
};
@ -200,13 +187,10 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
prepareConfig(event) {
const config = this.prepareBaseConfig(event);
Object.values(this.schema.fields).forEach( clsField => {
if (clsField?.prepareConfig) {
// const keep = clsField.prepareConfig.call(this, config);
// if (config.isFastForward && !keep) return;
if(clsField.prepareConfig.call(this, config) === false) return;
}
})
for(const clsField of Object.values(this.schema.fields)) {
if (clsField?.prepareConfig)
if(clsField.prepareConfig.call(this, config) === false) return false;
}
return config;
}
@ -215,8 +199,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
}
async consume(config, successCost = false) {
await game.system.api.fields.ActionFields.CostField.consume.call(this, config, successCost);
await game.system.api.fields.ActionFields.UsesField.consume.call(this, config, successCost);
await this.workflow.get("cost")?.execute(config, successCost);
await this.workflow.get("uses")?.execute(config, successCost);
if (config.roll && !config.roll.success && successCost) {
setTimeout(() => {
@ -231,13 +215,21 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
/**
* Getters to know which parts the action of composed of. A field can exist but configured to not be used.
* @returns {boolean} Does that part in the action.
* @returns {boolean} If that part is in the action.
*/
get hasRoll() {
return !!this.roll?.type;
}
get hasDamage() {
return this.damage?.parts?.length && this.type !== 'healing'
}
get hasHealing() {
return this.damage?.parts?.length && this.type === 'healing'
}
get hasDamagePart() {
return this.damage?.parts?.length;
}

View file

@ -1,6 +1,10 @@
const fields = foundry.data.fields;
export default class CostField extends fields.ArrayField {
/**
* Action Workflow order
*/
order = 150;
/** @inheritDoc */
constructor(options = {}, context = {}) {
@ -22,18 +26,70 @@ export default class CostField extends fields.ArrayField {
super(element, options, context);
}
/**
* Cost Consumption Action Workflow part.
* Consume configured action resources.
* Must be called within Action context.
* @param {object} config Object that contains workflow datas. Usually made from Action Fields prepareConfig methods.
* @param {boolean} [successCost=false] Consume only resources configured as "On Success only" if not already consumed.
*/
async execute(config, successCost = false) {
const actor= this.actor.system.partner ?? this.actor,
usefulResources = {
...foundry.utils.deepClone(actor.system.resources),
fear: {
value: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear),
max: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxFear,
reversed: false
}
};
for (var cost of config.costs) {
if (cost.keyIsID) {
usefulResources[cost.key] = {
value: cost.value,
target: this.parent.parent,
keyIsID: true
};
}
}
const resources = CostField.getRealCosts(config.costs)
.filter(
c =>
(!successCost && (!c.consumeOnSuccess || config.roll?.success)) ||
(successCost && c.consumeOnSuccess)
)
.reduce((a, c) => {
const resource = usefulResources[c.key];
if (resource) {
a.push({
key: c.key,
value: (c.total ?? c.value) * (resource.isReversed ? 1 : -1),
target: resource.target,
keyIsID: resource.keyIsID
});
return a;
}
}, []);
await actor.modifyResource(resources);
}
/**
* Update Action Workflow config object.
* Must be called within Action context.
* @param {object} config Object that contains workflow datas. Usually made from Action Fields prepareConfig methods.
* @returns {boolean} Return false if fast-forwarded and no more uses.
*/
prepareConfig(config) {
const costs = this.cost?.length ? foundry.utils.deepClone(this.cost) : [];
config.costs = CostField.calcCosts.call(this, costs);
const hasCost = CostField.hasCost.call(this, config.costs);
if (config.isFastForward && !hasCost)
return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.insufficientResources'));
return hasCost;
if (config.dialog.configure === false && !hasCost) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.insufficientResources'));
return hasCost;
}
}
/**
@ -148,53 +204,4 @@ export default class CostField extends fields.ArrayField {
}
return Number(max);
}
/**
* Consume configured action resources.
* Must be called within Action context.
* @param {object} config Object that contains workflow datas. Usually made from Action Fields prepareConfig methods.
* @param {boolean} [successCost=false] Consume only resources configured as "On Success only" if not already consumed.
*/
static async consume(config, successCost = false) {
const actor= this.actor.system.partner ?? this.actor,
usefulResources = {
...foundry.utils.deepClone(actor.system.resources),
fear: {
value: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear),
max: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxFear,
reversed: false
}
};
for (var cost of config.costs) {
if (cost.keyIsID) {
usefulResources[cost.key] = {
value: cost.value,
target: this.parent.parent,
keyIsID: true
};
}
}
const resources = CostField.getRealCosts(config.costs)
.filter(
c =>
(!successCost && (!c.consumeOnSuccess || config.roll?.success)) ||
(successCost && c.consumeOnSuccess)
)
.reduce((a, c) => {
const resource = usefulResources[c.key];
if (resource) {
a.push({
key: c.key,
value: (c.total ?? c.value) * (resource.isReversed ? 1 : -1),
target: resource.target,
keyIsID: resource.keyIsID
});
return a;
}
}, []);
await actor.modifyResource(resources);
}
}

View file

@ -25,7 +25,7 @@ export default class DamageField extends fields.SchemaField {
/**
* Roll Damage/Healing Action Workflow part.
* Must be called within Action context.
* @param {object} config Object that contains workflow datas. Usually made from Action Fields prepareConfig methods.
* @param {object} config Object that contains workflow datas. Usually made from Action Fields prepareConfig methods.
* @param {string} [messageId=null] ChatMessage Id where the clicked button belong.
* @param {boolean} [force=false] If the method should be executed outside of Action workflow, for ChatMessage button for example.
*/

View file

@ -36,9 +36,10 @@ export default class TargetField extends fields.SchemaField {
}
config.targets = targets.map(t => TargetField.formatTarget.call(this, t));
const hasTargets = TargetField.checkTargets.call(this, this.target.amount, config.targets);
if (config.isFastForward && !hasTargets)
return ui.notifications.warn('Too many targets selected for that actions.');
return hasTargets;
if (config.dialog.configure === false && !hasTargets) {
ui.notifications.warn('Too many targets selected for that actions.');
return hasTargets;
}
}
/**

View file

@ -3,6 +3,10 @@ import FormulaField from '../formulaField.mjs';
const fields = foundry.data.fields;
export default class UsesField extends fields.SchemaField {
/**
* Action Workflow order
*/
order = 160;
/** @inheritDoc */
constructor(options = {}, context = {}) {
@ -22,18 +26,37 @@ export default class UsesField extends fields.SchemaField {
super(usesFields, options, context);
}
/**
* Uses Consumption Action Workflow part.
* Increment Action spent uses by 1.
* Must be called within Action context.
* @param {object} config Object that contains workflow datas. Usually made from Action Fields prepareConfig methods.
* @param {boolean} [successCost=false] Consume only resources configured as "On Success only" if not already consumed.
*/
async execute(config, successCost = false) {
if (
config.uses?.enabled &&
((!successCost && (!config.uses?.consumeOnSuccess || config.roll?.success)) ||
(successCost && config.uses?.consumeOnSuccess))
)
this.update({ 'uses.value': this.uses.value + 1 });
}
/**
* Update Action Workflow config object.
* Must be called within Action context.
* @param {object} config Object that contains workflow datas. Usually made from Action Fields prepareConfig methods.
* @param {object} config Object that contains workflow datas. Usually made from Action Fields prepareConfig methods.
* @returns {boolean} Return false if fast-forwarded and no more uses.
*/
prepareConfig(config) {
const uses = this.uses?.max ? foundry.utils.deepClone(this.uses) : null;
if (uses && !uses.value) uses.value = 0;
config.uses = uses;
const hasUses = UsesField.hasUses.call(this, config.uses);
if (config.isFastForward && !hasUses) return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.actionNoUsesRemaining'));
return hasUses;
if (config.dialog.configure === false && !hasUses) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.actionNoUsesRemaining'));
return hasUses;
}
}
/**
@ -66,19 +89,4 @@ export default class UsesField extends fields.SchemaField {
}
return (uses.hasOwnProperty('enabled') && !uses.enabled) || uses.value + 1 <= max;
}
/**
* Increment Action spent uses by 1.
* Must be called within Action context.
* @param {object} config Object that contains workflow datas. Usually made from Action Fields prepareConfig methods.
* @param {boolean} [successCost=false] Consume only resources configured as "On Success only" if not already consumed.
*/
static async consume(config, successCost = false) {
if (
config.uses?.enabled &&
((!successCost && (!config.uses?.consumeOnSuccess || config.roll?.success)) ||
(successCost && config.uses?.consumeOnSuccess))
)
this.update({ 'uses.value': this.uses.value + 1 });
}
}