File Structure Rework (#262)

* Restructured all the files

* Moved build/daggerheart.js to ./daggerheart.js. Changed rollup to use the css file instead of the less

* Restored build/ folder

* Mvoed config out form under application

* Moved roll.mjs to module/dice and renamed to dhRolls.mjs

* Update module/canvas/placeables/_module.mjs

Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>

* Le massive export update

* Removed unncessary import

---------

Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
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WBHarry 2025-07-05 00:26:33 +02:00 committed by GitHub
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commit 9d76405221
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203 changed files with 1556 additions and 2565 deletions

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@ -1,18 +0,0 @@
import DhMeasuredTemplate from '../placeables/measuredTemplate.mjs';
export default class DhpRuler extends foundry.canvas.interaction.Ruler {
_getWaypointLabelContext(waypoint, state) {
const context = super._getWaypointLabelContext(waypoint, state);
if (!context) return;
const range = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement);
if (range.enabled) {
const distance = DhMeasuredTemplate.getDistanceLabel(waypoint.measurement.distance.toNearest(0.01), range);
context.cost = { total: distance, units: null };
context.distance = { total: distance, units: null };
}
return context;
}
}